Brain to Brain Game

August 28th, 2013

Collaboration at a distance. One subject imagines his hand hitting a button to fire a gun in a video game, at the same time, elsewhere, another subject receives a trans-cranial magnetic stimulation impulse in the area of his brain that controls the same hand motor system, resulting in his hand moving without his effort or intention, hitting the actual button that fires the gun in the game and hits the target. How about some collaborative percussion using this tool?


SF Siren Party Ringtone

August 27th, 2013

The San Francisco city wide Tuesday at noon siren test is ripe for interactive game play. Use this ringtone as an alarm at 11:59am to presage the siren.

The Sale of Space Flight Property

August 22nd, 2013

SPACE FLIGHT PROPERTY—The sale or use of specified qualified property for use in space flight, including an orbital space facility, space propulsion system, space vehicle, satellite, or space station of any kind, or any property which is placed or used aboard any such system, including fuel adapted and used exclusively for space flight is exempt from sales and use tax.

To augment is essentially human

August 19th, 2013

It’s interesting to see the circles in which people run whom I keep bumping into at various OuterBody gigs. In his recent post Scott Jackisch mentions seeing us at the Singularity Summit, DEFCON and now the Humanity+ meetup at ZERO1 last week. These events are most definitely more appropriate collections of people who are willing and able to really think about the work. I keep mentioning to people that DEFCON was the place where curious spectators would interrupt me halfway through my first sentence because they quickly understood the premise and just wanted to know where the line was so they could play. Contrast this to a gathering of startups and investors where the primary questions, after a few sentences about the game are, “what’s your revenue model?” or most appallingly, “what’s the point?”

Thanks for the continued, even if accidental, interest Scott, and yes, come on down to the studio some time, or I’m sure I’ll be seeing you again at one of the more interesting upcoming gigs!

And thanks for Audrey Witters for snapping a pic of the talk.

0009 blog raised from the dead

August 15th, 2013

it’s been maybe 8 months since the loosely assembled blog had some database problems, but tonight the gracious jake olsen brought out his hacker voodoo dolls and got me back in operation! muchas gracias!!

Shake That Face

January 11th, 2013

Who’s doing the fetish version of this?

An OuterBody Maze at Science Gallery’s GAME exhibition

November 27th, 2012

I’ve been sharing tons of photos and anecdotes through the various social media about the show in Dublin, but wanted to capture the highlights here on my own site as well.

The Science Gallery was a great host! They provided excellent tech help, installation help, have an amazing space, and really know how to draw a crowd. The dedicated mediators who help guide visitors through the work are also an amazing feature. The venue gets 5000 visitors a week and the show will be up for 3 months. I wish I had turned the OuterBody setup into a streaming video channel.

They put together this informative video about the show, you’ll get to see how they’re contextualizing games and play in general into the current conversation about technology and culture.

I’ve also created a gallery of pictures from the setup, testing and opening of the show.

Game grid

A huge thanks goes out to the whole Science Gallery crew for your support! Michael John Gorman, Lynn Scarff, Alison Carey, Derek Williams, Sarah Krautz, Vicky Lee and everyone else! Let’s take it on tour :)

Here’s more coverage of the show featuring the OuterBody Maze:

Cute quote from this girl about feeling like a robot while playing the OuterBody game
Games video rte

We made it into Wired
Wired article

The last 2 minutes of this video are dedicated to the OuterBody Maze
Siliconrepublic video still

An interview the Science Gallery did themselves

For more info overall check out

Subcultured Crickets

October 24th, 2012

Which human subcultures provide the best growth opportunities for crickets? Oakland artist Shayna Why finds out the hard way with her cricket growth rate experiment. I have to admit I’m a little freaked out by the goth group’s bloodthirstiness.

I discovered this artist via the Extreme Futurist Festival, which looks amazing.

Beautiful Failure

October 22nd, 2012

This makes me wonder if the wonderful IFTTT has a service for when they’re down. When they come back up I’ll take a peek, but for now I’m just enjoying their error page. A lot!


Voice to Text Poetry

October 22nd, 2012

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