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	<title>Loosely Assembled</title>
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	<link>http://0009.org/blog</link>
	<description>lurking around the margins of binary dualism</description>
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		<title>Profiting From Stolen Street Art</title>
		<link>http://0009.org/blog/2010/07/31/profiting-from-stolen-street-art/</link>
		<comments>http://0009.org/blog/2010/07/31/profiting-from-stolen-street-art/#comments</comments>
		<pubDate>Sat, 31 Jul 2010 18:58:49 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[thoughts]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[economy]]></category>
		<category><![CDATA[street art]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1256</guid>
		<description><![CDATA[A Missing Wall
During the Spring of 2010, the prolific and highly collected street artist Banksy apparently painted a mural on a wall in Detroit&#8217;s crumbling Packard automobile plant. Then, soon after, it was gone. It was not buffed, not painted over, not washed away. The entire wall it was painted on had been carefully removed. [...]


Related posts:<ol><li><a href='http://0009.org/blog/2010/04/30/when-cities-apologize-for-buffing-graffiti/' rel='bookmark' title='Permanent Link: When Cities Apologize for Buffing Graffiti'>When Cities Apologize for Buffing Graffiti</a></li>
<li><a href='http://0009.org/blog/2007/06/22/canal-street-station-subway-payphone-mystery/' rel='bookmark' title='Permanent Link: Canal Street Station &#8211; Subway Payphone Mystery'>Canal Street Station &#8211; Subway Payphone Mystery</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><b>A Missing Wall</b><br />
During the Spring of 2010, the prolific and highly collected street artist <a href="http://en.wikipedia.org/wiki/Banksy">Banksy</a> apparently painted a mural on a wall in Detroit&#8217;s crumbling Packard automobile plant. Then, soon after, it was gone. It was not buffed, not painted over, not washed away. The entire wall it was painted on had been carefully removed. It turns out that a local art gallery was to blame, or thank (depending on your take on the rest of this story), for the disappearance. The <a href="http://www.555arts.org/">555 gallery</a> thought it&#8217;d be a shame if this piece vanished, so they decided they&#8217;d move it to a safer, although private, location, where they could preserve and protect it from vandalism, or worse, from the savage thump of a wrecking ball.</p>
<p><b>Whose Rubble?</b><br />
Many people cried foul, describing this act as theft (some claiming the intentionally public artwork has been stolen from the public domain, other that the physical wall, although nearly rubble itself, is still private property, deserving of respect). But as Jeremy Korzeniewski points out on <a href="http://www.autoblog.com/2010/07/15/renowned-street-artist-banksy-tags-detroit-ignites-controversy/">autoblog.com</a>, &#8220;As much as the city of Detroit would like to do something about the the 3,500,000-square-foot [abandoned] facility, nobody seems quite sure who owns the dilapidated building.&#8221; The massive chunk of real estate seems to be in some pretty complicated ownership limbo, providing a convenient narrative mirror for the dilemma brought to the surface during this ordeal over the ownership rights of street art. </p>
<p><a href="http://www.autoblog.com/2010/07/15/renowned-street-artist-banksy-tags-detroit-ignites-controversy/"><img style="border:1px solid silver;padding:4px;width:500px" src="http://www.blogcdn.com/www.autoblog.com/media/2010/07/banksydetroit.jpg"></a></p>
<p><b>The Property Problem</b><br />
Part of what makes this topic difficult and interesting to articulate is the fact that much street art is done, in part, as protest against the perceived tyranny of private property. In some cases being thought of as a form of civil disobedience, breaking the rules to change the rules, introducing the world to a vision of what could exist. In the case of street art, the vision is a world decorated and annotated with the hopes and dreams, criticisms, humor, celebrations, mysteries, and challenges of the people who walk, work, and live in those streets. A world where creativity and expression are celebrated. A world that acts as a mirror into the collective hearts and minds of the society itself. Art that acts to negate the aesthetic rights of property owners in favor of the aesthetic rights of those most exposed.</p>
<p>Therefore, where private property is respected and protected, street art can only be seen as having a negative value, as being a criminal activity, and as being inherently corrosive to the social fabric of our cities. But, from a perspective where private property is seen as part of an infrastructure of exploitation and control, a grass roots reinvention of one&#8217;s own surroundings is seen as an empowering expression of hope. </p>
<p>Many graffiti kids are not necessarily steeped in the revolutionary political interpretations of their intuitive acts of rebellious art. In fact their personal tendencies might very well lean heavily in the opposite direction once the carrot of financial reward begins to grow in the fertile soil of urban mythology. How much does it cost to convert an act of protest into an act of support? How much does it cost to transform a critic of private property into a zealous defender of it? How much can your art crime be worth? </p>
<p>The complexity of such questions creates a rich platform of diverse opinions upon which to build powerfully controversial social experiments. It is therefore not uncommon for some to consider the [array of situations around the] Banksy brand, and others, as a kind of media theater delivering high potency doses of conceptual and civic irony to an unsuspecting audience throughout the socio-economic tapestry of our cities.</p>
<p>Susan Farrell of <a href="http://graffiti.org">Art Crimes</a> states it clearly when she says, &#8220;I have no idea how Banksy feels about this wall and its fate, but it&#8217;s important to consider that Banksy might actually be a performance artist doing street-media theater and not a stencil artist doing walls.&#8221;</p>
<p><b>Recursive Violations as Creative Context</b><br />
While the actions of the 555 gallery is being defended as benevolent, some art thefts are simply done as selfish acts and the irony is unintended, as in <a href="http://www.nypost.com/p/news/local/manhattan/acting_like_thief_IlfOU0ZQYThZojZ4o3SUmI">this NYPOST article</a> about actor Adam Shulman stealing a piece in broad daylight.<br />
<a href="http://www.nypost.com/p/news/local/manhattan/acting_like_thief_IlfOU0ZQYThZojZ4o3SUmI"><img style="border:1px solid silver;padding:4px;" src="http://www.nypost.com/rw/nypost/2010/05/09/news/photos_stories/adam_shulman_stealing_1--300x150.jpg"></a>.</p>
<p>This one is a <a href="http://theprocesstheory.tumblr.com/post/593273137">detailed account</a> of someone trying (but failing) to steal a different Banksy wall. Apparently they got this far, then had to leave, but when they returned to finish the heist, someone else had scored the booty. The blog post is a plea for the second thieves to compensate the first thieves who did most of the hard physical labor.<br />
<a href="http://theprocesstheory.tumblr.com/post/593273137"><img style="border:1px solid silver;padding:4px;" src="http://media.tumblr.com/tumblr_l2bramPrUi1qz8sou.jpg"></a></p>
<p>But other times the irony is front and center, as with <a href="http://www.cafepress.com/propertygames">Property Games T-Shirts</a> that feature collages made from photographs that claim copyright of images of other people&#8217;s graffiti on other people&#8217;s property. A theft of a theft of an art crime.<br />
<a href="http://www.cafepress.com/propertygames"><img src="http://images8.cpcache.com/product/14766748v0_350x350_Front_Color-White.jpg" alt="propertygames.jpg" align=""  style="padding:5px;border:1px solid silver;margin:5px;"/></a></p>
<p>Then we have a community blog for people to post stories and examples of artwork being stolen, copied, misappropriated, etc. It&#8217;s wonderfully called <i>You thought we wouldn&#8217;t notice</i>. They have a <a href="http://youthoughtwewouldntnotice.com/blog3/?cat=9">section dedicated to intellectual property theft of graffiti</a>.<br />
<a href="http://youthoughtwewouldntnotice.com/blog3/?cat=9"><img style="border:1px solid silver;padding:4px;" src="http://youthoughtwewouldntnotice.com/blog3/wp-content/uploads/2007/11/tlpboot.JPG"></a></p>
<p><b>Authenticity</b><br />
After the <a href="http://0009.org/blog/2010/04/30/when-cities-apologize-for-buffing-graffiti/">city of Melbourne apologized</a> for painting over yet another Banksy stencil, a slew of &#8220;copies&#8221; <a href="http://www.theage.com.au/photogallery/entertainment/art-and-design/banksy-rats-begin-to-breed/20100429-tszo.html?selectedImage=0">started cropping up</a> but were discredited as fakes. How was the authenticity of the original one established? Authenticity also has to be considered when you realize people are selling some of this original (stolen, found, gifted) artwork for non-trivial sums of money (at the time of this posting, the Jamaican Banksy wall was back on the market for <a href="http://cgi.ebay.com/Original-Banksy-Art-/300444880476?cmd=ViewItem&amp;pt=Art_Prints&amp;hash=item45f3e90e5c">$50,000</a>).</p>
<p>At least this rat is blunt enough to give us the cold hard truth on the question of authenticity!<br />
<a href="http://cgi.ebay.com/BANKSY-stencil-WE-ALL-FAKES-notting-hill-/110560075867?cmd=ViewItem&#038;pt=Art_Paintings&#038;hash=%257B%2522Page%2522%253A%2522http%253A%252F%252Fshop.ebay.com%252Fi.html%253F_trkparms%253D65%2525253A12%2525257C66%2525253A2%2525257C39%2525253A3%2525257C72%2525253A3018%2526_nkw%253Dbanksy%2526_dmd%253D3%2526_dmpt%253DUS_CSA_MC_Shirts%2526_sticky%253D1%2526_trksid%253Dp3286.c0.m14%2526_vc%253D1%2526_sop%253D3%2526_sc%253D1%2526hash%253Ditem19bde4e05b%2522%257D#ht_1930wt_1139"><img style="border:1px solid silver;padding:4px; width:600px" src="http://i.ebayimg.com/19/!B)90RRwCGk~$(KGrHqR,!hgEw5kBW09)BMPw,ELGUQ~~_3.JPG"></a></p>
<p><b>Ephemeral Isn&#8217;t Synonymous with Unwanted</b><br />
Another element of the active critique on banal architecture that graffiti manifests is one of stasis vs ephemerality. The built environment is created by artists who move from one project to the next, availing themselves of new challenges while not quite realizing the long term periods of inflexibility their buildings impose on those who are not fortunate enough to partake in a continually changing landscape of possibilities. There may be something deeply seeded in humanity that expects, craves, even needs, a certain level of change within our physical environment from time to time. </p>
<p>Graffiti artists quickly adjust to the fact that their work is not permanent, that it may be buffed or covered with another piece at any time. Some might presume that acceptance of the ephemeral nature of their work should automatically be interpreted as a general lack of interest in its fate. This presumption underestimates the subtle intuitive intelligence that any true artist has for the arcane contextual nuances within their particular practice. Basically, these guys are making this work every day, of course they think about the temporary nature of their art, and of course those realizations and thoughts seeps into the work itself on some level. If they are building examples of a new kind of world, it&#8217;s one that fluctuates and glistens from moment to moment with the changing interests and thoughts of the collective social entity that inhabits it. Moving this kind of work as an intended act of benevolence results in a preserved specimen captured from the wild and provides little more that a shallow spectacle, reinforcing the encroaching dominion of a culture which seeks to understand others through the analysis of decontextualized relics.</p>
<p>This work is more that just the visual image. We value the visual portion of the work because we live in a culture that has commoditized visual iconography, but we fail to value the context and site-specificity because we are not yet able to commoditize location and context. If the 555 gallery had some way to remove and preserve the entire area in which the discussed mural was originally situated, I&#8217;m sure they would have. As we stand today, context is simply something we are willing to forfeit. But context is so much more that just the physical surroundings of a piece of street art, it also includes the contemporary prevailing social and economic climate, the legal and political landscape, the fickle vernacular interpretation of short and long term historical destiny, the time line of ancestral artwork on that particular wall, the life and circumstances of the artist at the time of, and since the creation of the artwork, as well as so many other interconnected layers of information. There aren&#8217;t current methods available for preserving or even recognizing all the pertinent contextual forces that come into play for the formation of this type of artwork which uses context as a core part of its concept.</p>
<p><b>Attention Economy</b><br />
While some interpretations may attribute ideological ardor as the primary drive to produce ephemeral street art, others point to the more fundamental human desire for attention and appreciation. Putting artwork on the streets, with all it&#8217;s dangers and pitfalls, may simply provide the quickest and most efficient route to artistic recognition. After all, the streets thrive without curators, committees, or resumes. The streets offer direct access to a huge variety of eyeballs.</p>
<p>All this talk about assumed motivation is here simply to demonstrate how a variety of responses could emerge to the guerrilla collection of guerrilla art, and how the experience of having your own artwork stolen could be a gigantic ego boost in the quest for validation and relevance. If your art is already on display for free, and people still feel the need to snatch it up, to hoard it, there is surely some trickle of pride coming along as well.</p>
<p><b>Evolving Values</b><br />
Vandalog <a href="http://blog.vandalog.com/2010/05/banksy-artwork-removed/">takes a rational and balanced view of these topics</a>, bringing into perspective a very important idea: in the future, people will think of these issues very differently. </p>
<p>Will new economic forms evolve around these questions?</p>
<p>Edge cases sometimes become normative.</p>
<p><b>[update]</b><br />
It occurred to me a day after posting this that I may not have clearly articulated something critical about all of this debate. So many of the arguments around street art, rights, property, preservation, context see to take it for granted that there is actually such a thing as a &#8220;right answer&#8221; or a &#8220;right position&#8221;. While listening to a fascinating <a href="http://www.longnow.org/seminars/02010/jul/12/five-ways-use-history-well/">lecture by historian Frank Gavin</a> I was struck by the pragmatic way in which so many very difficult decisions need to be made. The notion of what&#8217;s &#8220;the right choice&#8221; is incredibly flexible depending on the myriad of pressures and obstacles that relate to the outcome and impacts of the decisions. One choice impacts many other choices, and the road to a functioning and satisfying future doesn&#8217;t depend so much on what&#8217;s best for the current players in the direct present, but on how the complex web of interactions that those choices are apart of, now and in the future.</p>
<p>Maybe it&#8217;s not about &#8220;what&#8217;s right&#8221; but about &#8220;what&#8217;s best&#8221;.</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2010/04/30/when-cities-apologize-for-buffing-graffiti/' rel='bookmark' title='Permanent Link: When Cities Apologize for Buffing Graffiti'>When Cities Apologize for Buffing Graffiti</a></li>
<li><a href='http://0009.org/blog/2007/06/22/canal-street-station-subway-payphone-mystery/' rel='bookmark' title='Permanent Link: Canal Street Station &#8211; Subway Payphone Mystery'>Canal Street Station &#8211; Subway Payphone Mystery</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://0009.org/blog/2010/07/31/profiting-from-stolen-street-art/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Retrofitting Geo for the 4th Dimension</title>
		<link>http://0009.org/blog/2010/07/16/retrofitting-geo-for-the-4th-dimension/</link>
		<comments>http://0009.org/blog/2010/07/16/retrofitting-geo-for-the-4th-dimension/#comments</comments>
		<pubDate>Fri, 16 Jul 2010 23:38:15 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[thoughts]]></category>
		<category><![CDATA[geo]]></category>
		<category><![CDATA[place]]></category>
		<category><![CDATA[time]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1252</guid>
		<description><![CDATA[We are in a period of mass-market place ambiguity.
Places drift, jump, and fade, physically. Some places have a much higher propensity towards noticeable drift than others, but location, in general, is not stable. The geo-web of the past few years has mostly ignored this as a low impact edge case. The era of the Google [...]


Related posts:<ol><li><a href='http://0009.org/blog/2010/06/30/embracing-the-social-scatterplot/' rel='bookmark' title='Permanent Link: Embracing the Social Scatterplot'>Embracing the Social Scatterplot</a></li>
<li><a href='http://0009.org/blog/2007/06/21/drift-call-for-submissions/' rel='bookmark' title='Permanent Link: DRIFT &#8211; call for submissions'>DRIFT &#8211; call for submissions</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>We are in a period of mass-market place ambiguity.</p>
<p>Places drift, jump, and fade, physically. Some places have a much higher propensity towards noticeable drift than others, but location, in general, is not stable. The geo-web of the past few years has mostly ignored this as a low impact edge case. The era of the Google Maps API dramatically boosted developer productivity and interest within the geo space because it simplified and lowered the barriers to entry, while simultaneously reinforcing a few paradigms that find easy adoption within rapidly moving startups and business, ideas like &#8220;the perfect is the enemy of the good&#8221; and &#8220;solve for the 80% use case&#8221;. Startups are constantly faced with a to-do list that can never be 100% complete, but these catchy ideas formalize and automate the painful process of deeming some desires unworthy of your attention. Since 80% of the places that most people are searching for, or reviewing, or visiting feel relatively immune to change (at least in the &#8220;several years&#8221; lifespan much of today&#8217;s software is being designed for), we have very quickly built up a stiff and rigid framework around these places to facilitate the steep adoption of these now ubiquitous geo-services. The rigidity is manifest in the ways that place drift isn&#8217;t handled, places are assumed to be permanent.</p>
<p><a href="http://www.buenosairesphotographer.com/2008_10_01_archive.html"><img style="border:1px solid silver;padding:4px;width:550px" src="http://farm4.static.flickr.com/3154/2952666729_c6eae9b673_o.jpg"></a></p>
<p>This curve based market selection exists everywhere. Architectural guidelines and building codes are designed for average sized humans, websites are designed for the most commonly sized screens, even health care is designed, to put it another way, to ignore a certain subset of problems. I&#8217;m not making the case that we should solve every problem, every time. If we tried to solve every problem, we&#8217;d likely solve none. What I&#8217;m trying to articulate is that we are at a point, in the geo-web industry and as end users, where we can choose to keep building a concrete framework for the places that generally don&#8217;t move, and just write off the anomalies as being in the jurisdiction of specialists, or we can start building a new flexible framework that understands and incorporates place drift. If we accept that all places drift, we don&#8217;t have to divide the world into places that are easily indexed and those that aren&#8217;t, we can more closely match the human experience of flexible place allocation.</p>
<p><a href="http://www.flickr.com/photos/hive/240688859/" title="wtcoutline by hive, on Flickr"><img src="http://farm1.static.flickr.com/95/240688859_4c8b4a4c98.jpg" width="418" height="408" alt="wtcoutline"  style="padding:5px;border:1px solid silver;margin:5px;"/></a></p>
<p>The illusion of stasis ignores the fundamental reality that every place eventually drifts, jumps, moves, or vanishes. It&#8217;s not the responsibility of any one startup to design, use and evangelize a structure intended to last for decades instead of years, but it might be an opportunity. Or it might fall into the realm of proposals that have to swim against such a strong incumbent current that it is thought best to form some sort of committee, or standards organization. </p>
<p>One tectonic shift that is going to press up against the old concrete framework currently in place is the explosion of real-time geo-data. This shift is forcing designers and developers to shoehorn the 4th dimension into their schemas by attaching the tweets, road reports, and sensor data with flexible glue. This is like building earthquake proof penthouses on top of old unreinforced brick buildings resulting in a Winchester Mystery House. I guess i&#8217;m advocating for both new building standards as well as seismic retrofitting of the 4th dimension into the legacy geo-data that is still being used from previous eras. </p>
<p>Ideally the new standards would not just implement a few more date fields (although perhaps this is all that can be expected of retrofitting), but should address issues similar to what KML&#8217;s &#8220;Level of Detail&#8221; concept can address (when you have a lot of data in a region, some is better suited for visibility from afar, while other is better seen up close). It should also be able to deal with transposition (where the temporal continuity connects various locations of a place). Finally, such a new standard should be able to address the flexible and permeable, and pixelated nature of borders and boundaries. The defined location of a neighborhood breathes, it&#8217;s alive, it&#8217;s a collection of diverse perspectives, each of these perspectives having their own native shelf lives of validity and relevancy. </p>
<p><a href="http://blogs.discovermagazine.com/80beats/2010/03/09/the-earth-really-moved-chilean-quake-shifted-a-city-10-feet-to-the-west/"><img style="border:1px solid silver;padding:4px;" src="http://blogs.discovermagazine.com/discoblog/files/2010/03/chile-n.jpg"></a></p>
<p>I&#8217;m not just talking about when a dry cleaner moves to a new address, but also addressing the NYC&#8217;s WTC past and future, the <a href="http://www.wired.com/wiredscience/2010/03/chile-earthquake-moved-entire-city-10-feet-to-the-west/?intcid=postnav">shifting of Chilean cities from earthquake</a>, the addition of a new wing to a museum, or when an <a href="http://scrapetv.com/News/News%20Pages/Entertainment/pages-6/FBI-alerted-after-Nicolas-Cage-loses-yet-another-house-Scrape-TV-The-World-on-your-side.html">entire mansion is stolen and relocated across state lines</a>. </p>
<p>This all brings me back to the previously described idea of a <a href="http://0009.org/blog/2010/06/30/embracing-the-social-scatterplot/">scatterplot approach</a>, where the notion of canonical location data is traded for an ongoing changing flowing morphing stream of scatterplot location data, a &#8220;location field&#8221; if you will. This field is a living entity, a wave, that adjusts instantly, and represents the pulse of data available for, from, and about a place. Places are patterns that coalesce, they emerge from, and superimpose over, other places of various size and scope.</p>
<p>Places are like people, we change over time, the atoms in our body are completely regenerated every N years, we learn and forget tons of things, our relationships grow and break, we migrate to whole new sets of peers, yet we somehow maintain some sense of continuity. This hybrid form of change and stasis can and should be integrated more into the digitization of our environments. </p>
<p>Maybe places are more about time than location.</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2010/06/30/embracing-the-social-scatterplot/' rel='bookmark' title='Permanent Link: Embracing the Social Scatterplot'>Embracing the Social Scatterplot</a></li>
<li><a href='http://0009.org/blog/2007/06/21/drift-call-for-submissions/' rel='bookmark' title='Permanent Link: DRIFT &#8211; call for submissions'>DRIFT &#8211; call for submissions</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://0009.org/blog/2010/07/16/retrofitting-geo-for-the-4th-dimension/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Embracing the Social Scatterplot</title>
		<link>http://0009.org/blog/2010/06/30/embracing-the-social-scatterplot/</link>
		<comments>http://0009.org/blog/2010/06/30/embracing-the-social-scatterplot/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 21:56:40 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[thoughts]]></category>
		<category><![CDATA[dialectic]]></category>
		<category><![CDATA[geo]]></category>
		<category><![CDATA[places]]></category>
		<category><![CDATA[subjectivity]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1250</guid>
		<description><![CDATA[You have a checkin tool as part of your webservice, don&#8217;t be embarrassed, everyone does. You also don&#8217;t have to be shy about the fact that you are passing the user&#8217;s lat long over to Google, Yahoo, PublicEarth, or even foursquare, for a list of potential places they might be at, because, let&#8217;s face it, [...]


Related posts:<ol><li><a href='http://0009.org/blog/2010/02/24/start-archiving-your-platial-maps-today/' rel='bookmark' title='Permanent Link: Start Archiving Your Platial Maps Today'>Start Archiving Your Platial Maps Today</a></li>
<li><a href='http://0009.org/blog/2007/06/19/avatar-machine/' rel='bookmark' title='Permanent Link: Avatar Machine'>Avatar Machine</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>You have a checkin tool as part of your webservice, don&#8217;t be embarrassed, everyone does. You also don&#8217;t have to be shy about the fact that you are passing the user&#8217;s lat long over to Google, Yahoo, PublicEarth, or even foursquare, for a list of potential places they might be at, because, let&#8217;s face it, these place databases are not just growing on trees. It would make sense for you to pay attention to the coordinates sent over and which place the user ends up picking as &#8220;the place they are at&#8221;, to build up a user generated scatter plot of GPS points that might be used in future candidate offerings, but sometimes we all simply depend on the longevity of benevolence from our chosen API providers, no harm in that.  </p>
<p>I think the only harm done in this situation would be to continue to assume that a Place has a singular, static, defined relationship to a cartographic framework. If we aspire to understand what Places people are talking about, as they connect to these places with a growing variety of devices and standards, we might do well to move from a vector based polygonal model to something more pointillist.</p>
<p>If we can establish an array of coordinates as the historical collection of points that have been used to define, or to reference, a Place, no matter how askew they may be from our sense of the real boundaries, then we can actually start talking about the same Place, regardless of each tiny, singular, gadget or app specific definition. This methodology is conceptually related to the common notion of subjectivity, in which we learn to understand from early childhood that a toy, or a person, or a Place, looks different from different perspectives, or as seen through different media. We eventually learn that we are talking about the same kitten, even if your photograph looks different from my drawing. The concept of the kitten is just a collection of all the successful references to the physical object. Even in the act of trying to capture, or document, that actual objective nature of the kitten, we are simply creating more subjective references to it. The need, and ability, to objectively define and describe a physical object only becomes increasingly ridiculous and futile the more one tries. The same can be said of Places. The harder we strive to objectively define exactly where a Place is, or what happens at a Place, or what category a Place falls into, the more we realize our measurements and descriptions add to the collage of data they are hoping to clean up. </p>
<p>It&#8217;s time to put down the minimalist fallacy of Place Objectivity, and embrace the polymorphic cloud of the Social Scatterplot for Subjective Place Definition.</p>
<p><a href="http://blog.gpsinsight.com/2009/05/consolidating-gps-drift-points/"><img style="border:1px solid silver;padding:4px;width:600px" src="http://blog.gpsinsight.com/wp-content/uploads/2009/05/drift1.png"></a></p>
<p>photo from <a href="http://blog.gpsinsight.com">gps insight</a></p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2010/02/24/start-archiving-your-platial-maps-today/' rel='bookmark' title='Permanent Link: Start Archiving Your Platial Maps Today'>Start Archiving Your Platial Maps Today</a></li>
<li><a href='http://0009.org/blog/2007/06/19/avatar-machine/' rel='bookmark' title='Permanent Link: Avatar Machine'>Avatar Machine</a></li>
</ol></p>]]></content:encoded>
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		<title>Linguistics of Loyalty</title>
		<link>http://0009.org/blog/2010/06/25/linguistics-of-loyalty/</link>
		<comments>http://0009.org/blog/2010/06/25/linguistics-of-loyalty/#comments</comments>
		<pubDate>Fri, 25 Jun 2010 18:19:24 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[thoughts]]></category>
		<category><![CDATA[linguistics]]></category>
		<category><![CDATA[loyalty]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1247</guid>
		<description><![CDATA[Does your product or service have users, members, consumers, customers, patrons, or players? Do you and your team refer to them in a consistent way? Do the people who interact with your app even know what they are to you and what you are to them? Is the relationship clearly defined? Does it matter? 
Could [...]


Related posts:<ol><li><a href='http://0009.org/blog/2009/01/09/dangerous-information/' rel='bookmark' title='Permanent Link: Dangerous Information'>Dangerous Information</a></li>
<li><a href='http://0009.org/blog/2006/10/31/on-how-to-speak-anonymously-in-public-a-hackers-guide/' rel='bookmark' title='Permanent Link: On How to Speak Anonymously in Public: A Hacker&#8217;s Guide'>On How to Speak Anonymously in Public: A Hacker&#8217;s Guide</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Does your product or service have users, members, consumers, customers, patrons, or players? Do you and your team refer to them in a consistent way? Do the people who interact with your app even know what they are to you and what you are to them? Is the relationship clearly defined? Does it matter? </p>
<p>Could vernacularly empowering and agency imbuing terms be a viable loyalty boosting tactic?</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2009/01/09/dangerous-information/' rel='bookmark' title='Permanent Link: Dangerous Information'>Dangerous Information</a></li>
<li><a href='http://0009.org/blog/2006/10/31/on-how-to-speak-anonymously-in-public-a-hackers-guide/' rel='bookmark' title='Permanent Link: On How to Speak Anonymously in Public: A Hacker&#8217;s Guide'>On How to Speak Anonymously in Public: A Hacker&#8217;s Guide</a></li>
</ol></p>]]></content:encoded>
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		<title>The Experiential Turbulence of Self-Centered Augmented Reality #are2010</title>
		<link>http://0009.org/blog/2010/06/03/the-experiential-turbulence-of-self-centered-augmented-reality-are2010/</link>
		<comments>http://0009.org/blog/2010/06/03/the-experiential-turbulence-of-self-centered-augmented-reality-are2010/#comments</comments>
		<pubDate>Thu, 03 Jun 2010 19:45:43 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[thoughts]]></category>
		<category><![CDATA[#are2010]]></category>
		<category><![CDATA[ar]]></category>
		<category><![CDATA[tech]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1245</guid>
		<description><![CDATA[Just like most of the web, and many newer technologies, Augmented Reality is a self centered experience, focusing on the discrete interaction between the tech and one user. But, unlike the web, AR aspires to be a deeply integrated overlay on the real, shared, communal world, a view into the hidden, a new array of [...]


Related posts:<ol><li><a href='http://0009.org/blog/2009/11/03/augmented-reality-revolution/' rel='bookmark' title='Permanent Link: Augmented Reality Revolution'>Augmented Reality Revolution</a></li>
<li><a href='http://0009.org/blog/2007/04/10/new-sensual-interfaces/' rel='bookmark' title='Permanent Link: NEW SENSUAL INTERFACES'>NEW SENSUAL INTERFACES</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Just like most of the web, and many newer technologies, Augmented Reality is a self centered experience, focusing on the discrete interaction between the tech and one user. But, unlike the web, AR aspires to be a deeply integrated overlay on the real, shared, communal world, a view into the hidden, a new array of human senses. There is severe experiential turbulence where these two perspectives come together. </p>
<p>Observation changes things. This we find even in the fundamentals of our physical world through research like the <a href="http://en.wikipedia.org/wiki/Double-slit_experiment">double-slit experiment</a>. We also know this anecdotally in many areas, one example being that surveillance cameras are supposed to deter crime, that we act differently if we know we are being watched. </p>
<p>Interaction also changes things, anyone who shares a home or office with another human realizes that objects don&#8217;t always stay in the exact spot you last saw them. Other people interact with the world in your absence, a lot, sometimes eroding and depreciating, but sometimes adding, contributing and improving. Most systems in the physical world don&#8217;t reset themselves just for you. Video games, and then the web, on the other hand discovered that these customized, personal experienced could easily be created just for you. Countless people could read the same book or document at the same time without making it unavailable to anyone else, or could start a fresh game of pac man without worrying about other instantiations of the ghost infested mazes. The notion of scarcity-free on-demand experience found a way into our cultural bloodstream.</p>
<p>But sometimes we still want the social experience. We still have certain reasons to watch a movie in a dark room full of strangers, we still flock to music festivals, sporting events, and shopping malls to rub elbows and bump egos. </p>
<p>My proposal is that the Augmented Reality movement take into account the ways in which shared social interaction with digital assets might be used to enhance understanding, access, and hedonic quality within the augmented views of the world. If you interact with something, there are cases where I should experience the changes you made. These notions are already central to many online social gaming experiences like Second Life, where my actions do have effects on the other inhabitants, or on the environment. What can the AR community learn from these scenarios?</p>
<p>Sometimes it&#8217;s nice to listen to music together, and to know that those around you, or at least to know who among those around you, are hearing the same music as you. A dance party with everyone listening to their own layers of unsynchronized sounds is not likely to be a transcendent experience.</p>
<p><a href=" "><img style="border:1px solid silver;padding:4px;" src="http://analogik.com/_content/pr/images/marusha-rave.jpg"></a></p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2009/11/03/augmented-reality-revolution/' rel='bookmark' title='Permanent Link: Augmented Reality Revolution'>Augmented Reality Revolution</a></li>
<li><a href='http://0009.org/blog/2007/04/10/new-sensual-interfaces/' rel='bookmark' title='Permanent Link: NEW SENSUAL INTERFACES'>NEW SENSUAL INTERFACES</a></li>
</ol></p>]]></content:encoded>
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		<title>Stereoscopic GPS</title>
		<link>http://0009.org/blog/2010/05/14/stereoscopic-gps/</link>
		<comments>http://0009.org/blog/2010/05/14/stereoscopic-gps/#comments</comments>
		<pubDate>Fri, 14 May 2010 16:57:06 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[inputs]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[maps]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1243</guid>
		<description><![CDATA[
While carrying a GPS device in each hand, Nikki Pugh walks and walks again, building up a collection of the glitches and anomalies in the data.
From the event listing:
As the journey is repeated and the resulting data overlaid, unique generative drawings are produced that reveal relationships between the fabric of the city and the behaviour [...]


Related posts:<ol><li><a href='http://0009.org/blog/2007/06/21/drift-call-for-submissions/' rel='bookmark' title='Permanent Link: DRIFT &#8211; call for submissions'>DRIFT &#8211; call for submissions</a></li>
<li><a href='http://0009.org/blog/2008/01/22/data-packrat-accountability/' rel='bookmark' title='Permanent Link: Data Packrat Accountability'>Data Packrat Accountability</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://locationaware.eventbrite.com/"><img style="border:1px solid silver;padding:4px;" src="http://eventbrite-s3.s3.amazonaws.com/eventlogos/4319344/ue2.jpg"></a></p>
<p>While carrying a GPS device in each hand, <a href="http://npugh.co.uk/">Nikki Pugh</a> walks and walks again, building up a collection of the glitches and anomalies in the data.</p>
<p>From the event listing:</p>
<blockquote><p><i>As the journey is repeated and the resulting data overlaid, unique generative drawings are produced that reveal relationships between the fabric of the city and the behaviour of the technology.</i></p></blockquote>
<p>I would actually like to see this data plotted in 3D (including altitude) creating a tunnel or cloud that could be navigated first hand. It also makes me wonder, if there is this much spatial drift in GPS, what about temporal drift?</p>
<p>This event took place as part of <a href="http://www.trampoline.org.uk/tracingmobility/">Tracing Mobility</a></p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2007/06/21/drift-call-for-submissions/' rel='bookmark' title='Permanent Link: DRIFT &#8211; call for submissions'>DRIFT &#8211; call for submissions</a></li>
<li><a href='http://0009.org/blog/2008/01/22/data-packrat-accountability/' rel='bookmark' title='Permanent Link: Data Packrat Accountability'>Data Packrat Accountability</a></li>
</ol></p>]]></content:encoded>
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		<title>When Cities Apologize for Buffing Graffiti</title>
		<link>http://0009.org/blog/2010/04/30/when-cities-apologize-for-buffing-graffiti/</link>
		<comments>http://0009.org/blog/2010/04/30/when-cities-apologize-for-buffing-graffiti/#comments</comments>
		<pubDate>Fri, 30 Apr 2010 19:15:01 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[thoughts]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[law]]></category>
		<category><![CDATA[ownership]]></category>
		<category><![CDATA[streetart]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1238</guid>
		<description><![CDATA[One city&#8217;s plague is another city&#8217;s blessing.
You might have heard the news that the Melbourne city council issued a pubic apology for accidentally painting over a piece of graff by the world famous artist banksy. This blew my mind, in a good, but confusing, way. Of course I find it encouraging that a city council [...]


Related posts:<ol><li><a href='http://0009.org/blog/2010/07/31/profiting-from-stolen-street-art/' rel='bookmark' title='Permanent Link: Profiting From Stolen Street Art'>Profiting From Stolen Street Art</a></li>
<li><a href='http://0009.org/blog/2008/05/19/blus-muto-a-graffiti-animation/' rel='bookmark' title='Permanent Link: BLU&#8217;s &#8220;MUTO&#8221; a graffiti animation'>BLU&#8217;s &#8220;MUTO&#8221; a graffiti animation</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>One city&#8217;s plague is another city&#8217;s blessing.</p>
<p>You might have heard the <a href="http://www.chinapost.com.tw/asia/australia/2010/04/29/254488/Australian-officials.htm">news</a> that the Melbourne city council <a href="http://www.watoday.com.au/entertainment/art-and-design/council-cleanup-claims-banksy-artwork-20100427-tpgf.html">issued a pubic apology</a> for <a href="http://www.chinapost.com.tw/asia/australia/2010/04/29/254488/Australian-officials.htm"/aa href="http://www.nytimes.com/2010/04/29/arts/design/29arts-ABANKSYRATIS_BRF.html">accidentally painting over a piece of graff</a> by the world famous artist <a href="http://www.banksy.co.uk/">banksy</a>. This blew my mind, in a good, but confusing, way. Of course I find it encouraging that a city council can recognize the cultural and creative heritage of street art,  but it brings up so many questions. </p>
<p><a href="http://www.psfk.com/2010/04/banksy-comes-goes-in-melbourne.html"><img style="border:1px solid silver;padding:4px;" src="http://www.psfk.com/wp-content/uploads/2010/04/3281111390_fa8475b2b6.jpg"></a></p>
<p>Before the questions, I want to start with a few facts I dug up about the situation in Melbourne.</p>
<p>Melbourne seems to have a strong history of street art going back to the 1970s, but has just recently started officially sanctioning specific pieces, walls, alleys, and tunnels throughout the city. The city has issued 26 permits so far, 16 of them being retroactive, meaning they were already bombed out spots that were later recognized and officially approved. Just look at this official city government url: <a href="http://www.melbourne.vic.gov.au/ForResidents/StreetCleaningandGraffiti/GraffitiStreetArt/Pages/Registeredstreetartapplications.aspx">http://www.<b>melbourne.vic.gov.au</b>/ForResidents/StreetCleaningandGraffiti/<b>GraffitiStreetArt</b>/Pages/<b>Registeredstreetartapplications</b>.aspx</a>. </p>
<p>The official website for Melbourne tourism promotes <a href="http://www.visitmelbourne.com/displayobject.cfm/objectid.B140AE0D-0DBA-43BE-B4D9C887020BC920/">walking tours of these areas dripping with graff</a>. The tours ironically conclude with an hour of &#8220;fabulous wine and cheese&#8221;.</p>
<p>One quote from the recent news reports caught my eye.<br />
&ldquo;We will now be acting to implement retrospective legal street art permits to ensure other famous or significant street artworks within the city are protected.&rdquo; said Melbourne city council chief Kathy Alexander.</p>
<p>Protected from &#8230;. the city? What about protected from <a href="http://www.suru-la.com/blog/238/banksy-woz-ere">modification or destruction by other artists</a>? or when property changes ownership? or when a property owner decides he&#8217;d like to <a href="http://www.nowpublic.com/culture/banksy-wall-mural-sells-208-100-ebay">sell the wall itself</a> to an art collector, at auction, or on ebay? What about later modification by the same artist? If it&#8217;s protected, who owns it? What happens when that famous artist paints outside a sanctioned zone (this is apparently what happened with the parachuting rat)?</p>
<p>Apparently, <a href="http://www.psfk.com/2010/04/banksy-comes-goes-in-melbourne.html">recreations of the buffed banksy work are now popping up</a>, and while they are not generally attributed to him, could this live in a grey area of legal clearance? </p>
<p>Being curious about the actual letter of the law regarding street art in Melbourne, I wrote to the city council as follows:</p>
<blockquote><p>Lots of news around the banksy paint over, i&#8217;m wondering if i could ask some historical questions around street art in Melbourne?</p>
<p>I found the list of street art applications, many being retroactive. Is there much prosecution in Melbourne for graffiti? </p>
<p>Do painters still create this work in secret? </p>
<p>Is there any official distinction between &#8216;tagging&#8217; and &#8216;art&#8217;? </p>
<p>If prosecution does still happen, how would the new banksy copies be handled, specifically as stencils are almost digital in the way they can be reproduced. Is there anything happening in terms of graffiti piracy? </p>
<p>Are copyrights recognized for street art in Australia? </p>
<p>I read in one report that your city council is considering issuance of graffiti licenses for famous artists, how will the identity of there artists be established, especially international ones who need to remain anonymous? </p>
<p>In the case of the &#8216;banksy woz ere&#8217; instance, does that council consider that an act of vandalism? Would those perpetrators be liable for a higher property destruction fine? what if they claim to be banksy himself? what if they were a licensed street artist?</p>
<p>i know this is a lot of questions, if you have time to answer just a few, it would still be much appreciated.</p>
<p>cheers,
</p></blockquote>
<p>If I hear back, I&#8217;ll be sure to update this post.</p>
<p>Here are some images of <a href="http://images.google.com/images?hl=en&amp;tbs=isch:1&amp;q=Hosier+Lane&amp;sa=N&amp;start=18&amp;ndsp=18">Hosier Lane</a> where the accidental buff took place.</p>
<p><a href="http://lanewaymagazine.com.au/gallery/"><img style="border:1px solid silver;padding:4px;" src="http://lanewaymagazine.com.au/wp-content/gallery/al-wilson/hosier_lane.jpg"></a></p>
<p>The conversation about permission or sanctioned street art isn&#8217;t limited to Melbourne, <a href="http://fatlace.com/stayfresh/estria/2010/03/18/writers-opinions-city-sanctioned-graffiti/">here is a conversation</a> on fatlace.com asking artists what legality might mean for the art form itself, historically based in a confrontational stance against prevailing laws.</p>
<p>Here is another relevant quote from an essay by <a href="http://www.graffiti.org/faq/critical_terms_sonik.html">Caleb Neelon (aka Sonik)</a>:</p>
<blockquote><p>&#8230; the notions of &#8220;legality&#8221; and &#8220;permission&#8221; are pretty fuzzy. As I mentioned earlier, I&#8217;ve personally been arrested for painting a legal wall, and have been painting a wall illegally only to have the property owner walk up, tell me how nice I was for painting his wall, and buy me lunch. There are plenty of abandoned and public property spaces that are painted regularly by graffiti writers where the property owner could never be found in order to ask permission. In any case, the process of obtaining permission to paint, for free, what is by any objective account an act of community service deserving of respect and gratitude, is often completely degrading to an artist and guarantees bland art in the spirit of compromise. It is to the artist&#960;s credit that they get fed up and create multiple works without permission in the time that it would take for the paperwork to clear (or not) for one.</p></blockquote>
<p>Not all permission walls are safe. Sometimes <a href="http://nograffiti.com/grafnews/12_04/graffiti_art_wall_painted_over.htm">cops buff them</a>, sometimes <a href="http://blog.nola.com/dougmaccash/2009/03/gray_ghost_pleads_no_contest_t.html">bizarro anti graff vigilantes buff them, but then get arrested themselves</a> because buffing graffiti without permission just makes you a really boring street artist yourself!</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2010/07/31/profiting-from-stolen-street-art/' rel='bookmark' title='Permanent Link: Profiting From Stolen Street Art'>Profiting From Stolen Street Art</a></li>
<li><a href='http://0009.org/blog/2008/05/19/blus-muto-a-graffiti-animation/' rel='bookmark' title='Permanent Link: BLU&#8217;s &#8220;MUTO&#8221; a graffiti animation'>BLU&#8217;s &#8220;MUTO&#8221; a graffiti animation</a></li>
</ol></p>]]></content:encoded>
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		<title>Frienemy vs Enemigo</title>
		<link>http://0009.org/blog/2010/04/28/frienemy-vs-enemigo/</link>
		<comments>http://0009.org/blog/2010/04/28/frienemy-vs-enemigo/#comments</comments>
		<pubDate>Wed, 28 Apr 2010 17:23:28 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[thoughts]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[linguistics]]></category>
		<category><![CDATA[polarity]]></category>
		<category><![CDATA[relationships]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1236</guid>
		<description><![CDATA[Welcome to another installment of the Outsider Linguistics series, where I propose new and unfounded causation models for societal paradigms via casually perceived linguistic quirks. This installment looks at relationships and word appendages between friends and enemies, and attempts to propose a model that connects the way we speak to the way we see the [...]


Related posts:<ol><li><a href='http://0009.org/blog/2008/06/30/the-role-of-linguistics-in-the-rise-of-individualism/' rel='bookmark' title='Permanent Link: The role of linguistics in the rise of individualism'>The role of linguistics in the rise of individualism</a></li>
<li><a href='http://0009.org/blog/2010/06/30/embracing-the-social-scatterplot/' rel='bookmark' title='Permanent Link: Embracing the Social Scatterplot'>Embracing the Social Scatterplot</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Welcome to another installment of the Outsider Linguistics series, where I propose new and unfounded causation models for societal paradigms via casually perceived linguistic quirks. This installment looks at relationships and word appendages between friends and enemies, and attempts to propose a model that connects the way we speak to the way we see the world.</p>
<p>Plausibly originating in the arts, the word <a href="http://www.wordspy.com/words/frienemy.asp">frienemy</a> attempts to perform a balancing act between the boolean concepts of friend and enemy, most commonly indicating that the term &#8216;enemy&#8217; is the root concept, thinly veiled by the suffixation of the nearly complete &#8220;frien&#8221;. A frienemy is someone who appears to be, or starts out being, your friend, but reveals himself to be your enemy, although possibly without disrupting the friendship. Regardless of the etymology, our common English understanding of <i>friend</i> and <i>enemy</i> posits them as polar opposites, concepts that have no relationship to each other besides their opposition. Friends and enemies don&#8217;t come from the same places, don&#8217;t share a common root, don&#8217;t have the ability to change sides, cannot transform or migrate. They are purely distinct and repel each other. This is where the power of the term frienemy comes from, it&#8217;s the dangerous and tenuous balance between these naturally opposed forces.</p>
<p>Many years ago, I found it amusing and quaint that in Spanish, the words for friend and enemy were closely related, <i>amigo</i> and <i>enemigo</i>. Amusing because the linguistic pattern matching part of my brian is ticklish, and quaint because it was clear to me at the time that a less distinct cut between the expression of these concepts represented less experience in, or a lack of honest evaluation of, the harsh realities of the world (i was in high school ok?). If spanish speakers see their enemies as simply &#8216;un-friends&#8217; does this mean there could be potential migration back and forth between these two states? Are these relationship states simply different sides of the same coin, endpoints on a slider, or are they more akin to oil and water, fundamentally different? Could these specific questions be related to the nature of all conceptual opposites? </p>
<p>Several years later, as part of an art based propaganda war between rival meme gangs (CitAC and N.I.N.E.), one widely distributed sticker dared it&#8217;s readers to &#8220;stop pretending you have no enemies&#8221;. It could have also read, &#8220;stop pretending opposites don&#8217;t exist.&#8221;</p>
<p><a href="http://www.myspace.com/frienemymusic"><img style="border:1px solid silver;padding:4px;" src="http://i172.photobucket.com/albums/w33/frienemy_photos/Frienemy_Logo2BlackandRed_resized.jpg" /></a></p>
<p>Frienemy is still a rarely printed word, but it recently showed up in a headline of an article about the future relationship between the governments and economies of China and the United States. I wanted to know if more languages follow the English model or the Spanish model, and if anything could be learned from this about our cultural connections to the ideas of opposition.</p>
<p>A very quick survey of some languages available through google&#8217;s translation tool (limited to roman based characters) reveals the following pairings.</p>
<p><b>friend as the root:</b><br />
ami ou ennemi (french)<br />
amigo o enemigo (spanish)<br />
mik apo armik (albanian)<br />
amic o enemic (catalan)<br />
prijatelj ili neprijatelj (croatian)<br />
p&#345;&iacute;tel nebo nep&#345;&iacute;tel (czech)<br />
priate&#318; alebo nepriate&#318; (slovak)<br />
vinur e&#240;a &oacute;vinur (icelandic)<br />
amico o nemico (italian)</p>
<p><b>enemy as the root:</b></p>
<p><b>related but not using modification through appendage:</b><br />
vriend of vyand (afrikaans)<br />
vriend of vijand (dutch)<br />
Freund oder Feind (german)<br />
zanmi oswa l&egrave;nmi (haitian creole)</p>
<p><b>seemingly not related:</b><br />
cara n&oacute; namhaid (irish)<br />
teman atau musuh (malay)<br />
rafiki au adui (swahili)<br />
arkada&#351; ya da d&uuml;&#351;man (turkish)<br />
ffrind neu gelyn (welsh)<br />
&#295;abib jew ghadu (maltese)<br />
friend or enemy (english)</p>
<p>Has a mashed up term like frienemy also evolved in Irish, Malay, Swahili, Turkish, Welsh and Maltese? Is the concept of a backstabbing friend, or a wolf in sheep&#8217;s clothing, as culturally powerful in these places as it is in our own? </p>
<p>The larger group, that does use friend as the common root, would presumably have a tough time inventing words that sit between their already intimate terms. Is there no need for further disambiguation between <i>ami</i> and <i>ennemi</i>? Are these cultures more tolerant of differences in general? less prone to violence? more cooperative? How do their political structures relate to their languages? Do these languages have more examples of appending suffixes to denote opposites? Is there a difference in how a language sorts verbal polarity internally? Does it matter if we are talking about polarity in nature or culture? between objects or people? </p>
<p>English makes at least one notable use of the suffixed polarity model with <i>male</i> and <i>female</i>. If we had completely unrelated representations of these concepts, would we understand each other more or less fluently? Would we feel more or less antagonism? Would we have more of less equality in the work place?</p>
<p>Can the structural relationships of our words predispose our cultural emotions and priorities?</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2008/06/30/the-role-of-linguistics-in-the-rise-of-individualism/' rel='bookmark' title='Permanent Link: The role of linguistics in the rise of individualism'>The role of linguistics in the rise of individualism</a></li>
<li><a href='http://0009.org/blog/2010/06/30/embracing-the-social-scatterplot/' rel='bookmark' title='Permanent Link: Embracing the Social Scatterplot'>Embracing the Social Scatterplot</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://0009.org/blog/2010/04/28/frienemy-vs-enemigo/feed/</wfw:commentRss>
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		<title>Crowdsourced Network for Analog Tweeting</title>
		<link>http://0009.org/blog/2010/04/23/crowdsourced-network-for-analog-tweeting/</link>
		<comments>http://0009.org/blog/2010/04/23/crowdsourced-network-for-analog-tweeting/#comments</comments>
		<pubDate>Fri, 23 Apr 2010 16:14:32 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[hacks]]></category>
		<category><![CDATA[thoughts]]></category>
		<category><![CDATA[analog]]></category>
		<category><![CDATA[emergence]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1232</guid>
		<description><![CDATA[Can a hand written note find its own way to a specific person by crowd surfing through 400 geeks at the Emerging Communications conference?

I didn&#8217;t know where @caseorganic was sitting, I just scrawled this note and handed it off to the person on my right, nudging them to do the same. Watching down the aisle [...]


Related posts:<ol><li><a href='http://0009.org/blog/2008/06/05/cars-as-mesh-network/' rel='bookmark' title='Permanent Link: Cars as mesh network'>Cars as mesh network</a></li>
<li><a href='http://0009.org/blog/2008/12/16/mind-reading-ish/' rel='bookmark' title='Permanent Link: Mind Reading-ish'>Mind Reading-ish</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Can a hand written note find its own way to a specific person by crowd surfing through 400 geeks at the <a href="http://america.ecomm.ec/2010">Emerging Communications</a> conference?</p>
<p><img src="http://farm5.static.flickr.com/4071/4543291165_da918c8829.jpg" alt="" /></p>
<p>I didn&#8217;t know where @<a href="http://twitter.com/caseorganic">caseorganic</a> was sitting, I just scrawled this note and handed it off to the person on my right, nudging them to do the same. Watching down the aisle I noticed the passing included more verbal interaction than I had suspected (it would be nice if it caused a little less disruption (friction)). The horizontal passage was an artifact of the physical setup, much easier to pass to the person beside you, unless there was a significant gap (in which case i&#8217;d suspect people would hand it to someone behind them).</p>
<p>Five minutes later, voila, <a href="http://twitter.com/caseorganic/statuses/12604381225">the note found her</a>.</p>
<p><img src="http://farm5.static.flickr.com/4062/4543924020_1b95c14d87.jpg" alt="" /></p>
<p>I actually was a little shocked, turns out she was sitting in the front right, while i was in the far left. The act of passing a note forward seems pretty disruptive, and i&#8217;m surprised that enough people reached forward, tapped a stranger&#8217;s shoulder, and handed them a note, that this little experiment actually worked.</p>
<p>A few questions linger:<br />
How many people peeked inside the note as it passed by?<br />
Why didn&#8217;t anyone augment the note? Add their own postmark?<br />
Was the first test a success because it was headed to someone with 6,000 followers? (two subsequent tests fail whaled).<br />
What percentage of handlers used knowledge of the recipient&#8217;s position to inform their actions?<br />
What kinds of incentives might lead to a higher success rate? or structural changes? or test mechanisms?<br />
Is there any connection to self organizing principles here?<br />
Is this a subtle form of emergence?</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2008/06/05/cars-as-mesh-network/' rel='bookmark' title='Permanent Link: Cars as mesh network'>Cars as mesh network</a></li>
<li><a href='http://0009.org/blog/2008/12/16/mind-reading-ish/' rel='bookmark' title='Permanent Link: Mind Reading-ish'>Mind Reading-ish</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Start Archiving Your Platial Maps Today</title>
		<link>http://0009.org/blog/2010/02/24/start-archiving-your-platial-maps-today/</link>
		<comments>http://0009.org/blog/2010/02/24/start-archiving-your-platial-maps-today/#comments</comments>
		<pubDate>Wed, 24 Feb 2010 19:07:13 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[info]]></category>
		<category><![CDATA[geo]]></category>
		<category><![CDATA[www]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1225</guid>
		<description><![CDATA[Cross post from the Platial Blog:
Now is your chance to beat the imminent rush and export your full archive quality KMZ maps from Platial.  We are in the last stages of testing 2 new export tools and would appreciate your participation and feedback.
The 2 new tools are a full KMZ exporter with all uploaded [...]


Related posts:<ol><li><a href='http://0009.org/blog/2008/05/09/the-all-new-platial/' rel='bookmark' title='Permanent Link: The All New Platial'>The All New Platial</a></li>
<li><a href='http://0009.org/blog/2007/05/29/google-mapplets-platial-been-there/' rel='bookmark' title='Permanent Link: Google Mapplets + Platial = Been There'>Google Mapplets + Platial = Been There</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Cross post from the <a href="http://platial.typepad.com/news/2010/02/start-archiving-your-favorite-platial-maps-today.html">Platial Blog</a>:</p>
<p>Now is your chance to beat the imminent rush and export your full archive quality KMZ maps from Platial.  We are in the last stages of testing 2 new export tools and would appreciate your participation and feedback.</p>
<p>The 2 new tools are a full KMZ exporter with all uploaded images embedded (any images that were added to the map via the flickr tool or as a web based image link will continue to link out) as well as a newly formatted KML version with image hosting provided by GeoCommons.com.</p>
<p>To enable the 2 new export modes, simply append <b>?export=1</b> to the end of any map url. This should work for visitor maps (/mapv/) as well as normal ones (/map/).<br />
<a href="http://www.platial.com/map/Cable-Access-Highlights/10095">http://www.platial.com/map/Cable-Access-Highlights/10095</a> becomes <a href="http://www.platial.com/map/Cable-Access-Highlights/10095?export=1">http://www.platial.com/map/Cable-Access-Highlights/10095?export=1</a></p>
<p><b>Note: this will enable a new KMZ and KML link in the map header area</b></p>
<p><img src="http://platial.typepad.com/.a/6a00d8341cf5d053ef0120a8cf6817970b-pi" border="0" height="88" width="482" alt="exportlink.jpg" align=""  style="padding:5px;border:1px solid silver;margin:5px;" /></p>
<p>These export tools are applicable to any map on platial.com, so if you appreciate someone else&#8217;s map, feel free to grab a copy (with the exception of a user places map (the map of all your places), in which case, it will only be available to that logged in user.</p>
<p><img src="http://platial.typepad.com/.a/6a00d8341cf5d053ef0120a8ce8eb0970b-pi" border="0" height="99" width="269" alt="exportlist.jpg" align=""  style="padding:5px;border:1px solid silver;margin:5px;"/></p>
<p>Feedback is welcome as commentary here on the blog, on the <a href="http://getsatisfaction.com/platial">getsatisfaction</a> page, or via the <a href="http://www.platial.com/feedback"> Platial feedback page</a>.</p>
<p>Known Issues you can avoid commenting on:</p>
<ul>
<li>With very large maps, anything over 2000 points, using the KMZ version sometimes comes out with an empty file despite taking a really long time to process</li>
<li>some date ranges on geocommons hosted images are missing</li>
</ul>
<p>Thanks,<br/><br />
Jason</p>
<p>Also, You can expect a few more announcements in the next few hours and/or days about Platial. Might want to start following <a href="http://twitter.com/platialmaps">@platialmaps</a> for breaking news :)</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2008/05/09/the-all-new-platial/' rel='bookmark' title='Permanent Link: The All New Platial'>The All New Platial</a></li>
<li><a href='http://0009.org/blog/2007/05/29/google-mapplets-platial-been-there/' rel='bookmark' title='Permanent Link: Google Mapplets + Platial = Been There'>Google Mapplets + Platial = Been There</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Fixie Doubles</title>
		<link>http://0009.org/blog/2010/02/21/fixie-doubles/</link>
		<comments>http://0009.org/blog/2010/02/21/fixie-doubles/#comments</comments>
		<pubDate>Sun, 21 Feb 2010 23:50:38 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[inputs]]></category>
		<category><![CDATA[bikes]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1223</guid>
		<description><![CDATA[

Mad bike skills!


Related posts:New Amsterdam&#8217;s bike lane roots
bike hate



Related posts:<ol><li><a href='http://0009.org/blog/2007/10/04/new-amsterdams-bike-lane-roots/' rel='bookmark' title='Permanent Link: New Amsterdam&#8217;s bike lane roots'>New Amsterdam&#8217;s bike lane roots</a></li>
<li><a href='http://0009.org/blog/2007/01/23/bike-hate/' rel='bookmark' title='Permanent Link: bike hate'>bike hate</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><object width="480" height="400" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" id="ordie_player_051328113e"><param name="movie" value="http://player.ordienetworks.com/flash/fodplayer.swf" /><param name="flashvars" value="key=051328113e&#038;vert=shredordie" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always"></param><embed width="480" height="400" flashvars="key=051328113e&#038;vert=shredordie" allowfullscreen="true" allowscriptaccess="always" quality="high" src="http://player.ordienetworks.com/flash/fodplayer.swf" name="ordie_player_051328113e" type="application/x-shockwave-flash"></embed></object>
<div style="text-align:left;font-size:x-small;margin-top:0;width:480px;">
<p>Mad bike skills!</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2007/10/04/new-amsterdams-bike-lane-roots/' rel='bookmark' title='Permanent Link: New Amsterdam&#8217;s bike lane roots'>New Amsterdam&#8217;s bike lane roots</a></li>
<li><a href='http://0009.org/blog/2007/01/23/bike-hate/' rel='bookmark' title='Permanent Link: bike hate'>bike hate</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Into Something Formless</title>
		<link>http://0009.org/blog/2010/02/06/into-something-formless/</link>
		<comments>http://0009.org/blog/2010/02/06/into-something-formless/#comments</comments>
		<pubDate>Sat, 06 Feb 2010 23:13:40 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[inputs]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[subjectivity]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1221</guid>
		<description><![CDATA[Leon Botha talks about identity, vibrations, and formlessness.

I came across this guy researching Die Antwoord


Related posts:Biometric Daemons
Dr. Sketchy&#8217;s Anti-Art School Cabaret Life Drawing Class



Related posts:<ol><li><a href='http://0009.org/blog/2008/05/05/biometric-daemons/' rel='bookmark' title='Permanent Link: Biometric Daemons'>Biometric Daemons</a></li>
<li><a href='http://0009.org/blog/2008/01/18/dr-sketchys-anti-art-school-cabaret-life-drawing-class/' rel='bookmark' title='Permanent Link: Dr. Sketchy&#8217;s Anti-Art School Cabaret Life Drawing Class'>Dr. Sketchy&#8217;s Anti-Art School Cabaret Life Drawing Class</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Leon Botha talks about identity, vibrations, and formlessness.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Aq2r2g4F5UQ&#038;rel=0&#038;color1=0x234900&#038;color2=0x4e9e00&#038;hl=en_US&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/Aq2r2g4F5UQ&#038;rel=0&#038;color1=0x234900&#038;color2=0x4e9e00&#038;hl=en_US&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object></p>
<p>I came across this guy researching <a href="http://www.dieantwoord.com/">Die Antwoord</a></p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2008/05/05/biometric-daemons/' rel='bookmark' title='Permanent Link: Biometric Daemons'>Biometric Daemons</a></li>
<li><a href='http://0009.org/blog/2008/01/18/dr-sketchys-anti-art-school-cabaret-life-drawing-class/' rel='bookmark' title='Permanent Link: Dr. Sketchy&#8217;s Anti-Art School Cabaret Life Drawing Class'>Dr. Sketchy&#8217;s Anti-Art School Cabaret Life Drawing Class</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dripping with Sound</title>
		<link>http://0009.org/blog/2010/01/28/dripping-with-sound/</link>
		<comments>http://0009.org/blog/2010/01/28/dripping-with-sound/#comments</comments>
		<pubDate>Thu, 28 Jan 2010 17:40:04 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[products]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[bzzt]]></category>
		<category><![CDATA[iphone]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1217</guid>
		<description><![CDATA[The sound of a water droplet, pure and quiet, resonating from your iPhone at random times throughout the day or night. Bzzt Drip creates an aura of contemplation and focus around you. Honor yourself with this gentle and humble Audio Perfume.

Bzzt Audio Perfumes are the latest must-have identity accessory. With an ever growing selection of [...]


Related posts:<ol><li><a href='http://0009.org/blog/2010/01/11/audio-perfume-for-todays-futurist/' rel='bookmark' title='Permanent Link: Audio Perfume for Today&#8217;s Futurist'>Audio Perfume for Today&#8217;s Futurist</a></li>
<li><a href='http://0009.org/blog/2010/01/15/audio-fragrance-for-your-inner-celebrity/' rel='bookmark' title='Permanent Link: Audio Fragrance for Your Inner Celebrity'>Audio Fragrance for Your Inner Celebrity</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>The sound of a water droplet, pure and quiet, resonating from your iPhone at random times throughout the day or night. <a href="http://itunes.apple.com/us/app/bzzt-drip/id352280283?mt=8">Bzzt Drip</a> creates an aura of contemplation and focus around you. Honor yourself with this gentle and humble Audio Perfume.</p>
<p><a href="http://itunes.apple.com/us/app/bzzt-drip/id352280283?mt=8"><img style="border:1px solid silver;padding:4px;" src="http://a1.phobos.apple.com/us/r30/Purple/aa/2d/fd/mzl.qhrgbbsm.png?downloadKey=1265302701_ddbc7e0b52a409373ecda816028e474a"></a></p>
<p><a href="http://0009.org/bzzt">Bzzt Audio Perfumes</a> are the latest must-have identity accessory. With an ever growing selection of free and premium offerings, Bzzt acts like an always on application as it sprinkles you with sound no matter what applications you&#8217;re running, even while your phone is in standby mode. </p>
<p>Adorn yourself in sound.<br />
Bzzt.</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2010/01/11/audio-perfume-for-todays-futurist/' rel='bookmark' title='Permanent Link: Audio Perfume for Today&#8217;s Futurist'>Audio Perfume for Today&#8217;s Futurist</a></li>
<li><a href='http://0009.org/blog/2010/01/15/audio-fragrance-for-your-inner-celebrity/' rel='bookmark' title='Permanent Link: Audio Fragrance for Your Inner Celebrity'>Audio Fragrance for Your Inner Celebrity</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wrap Yourself in the Reassuring Sounds of the Tactile</title>
		<link>http://0009.org/blog/2010/01/21/wrap-yourself-in-the-reassuring-sounds-of-the-tactile/</link>
		<comments>http://0009.org/blog/2010/01/21/wrap-yourself-in-the-reassuring-sounds-of-the-tactile/#comments</comments>
		<pubDate>Thu, 21 Jan 2010 20:21:25 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[products]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[bzzt]]></category>
		<category><![CDATA[iphone]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1212</guid>
		<description><![CDATA[Punctuate your singularity flavored lifestyle with the reassuring sounds of the tactile.
Thump is a new Audio Perfume that will season your physical presence with the sounds of closing doors, moving objects, and similar analog friction and impact based sounds by enabling your iPhone to play these sounds at random times. 


Bzzt Audio Perfumes are the [...]


Related posts:<ol><li><a href='http://0009.org/blog/2010/01/28/dripping-with-sound/' rel='bookmark' title='Permanent Link: Dripping with Sound'>Dripping with Sound</a></li>
<li><a href='http://0009.org/blog/2010/01/15/audio-fragrance-for-your-inner-celebrity/' rel='bookmark' title='Permanent Link: Audio Fragrance for Your Inner Celebrity'>Audio Fragrance for Your Inner Celebrity</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Punctuate your singularity flavored lifestyle with the reassuring sounds of the tactile.</p>
<p><a href="http://itunes.apple.com/us/app/bzzt-thump/id349915690?mt=8">Thump</a> is a new Audio Perfume that will season your physical presence with the sounds of closing doors, moving objects, and similar analog friction and impact based sounds by enabling your iPhone to play these sounds at random times. </p>
<p><a href="http://itunes.apple.com/us/app/bzzt-thump/id349915690?mt=8"><img src="http://0009.org/blog/wp-content/uploads/2010/01/bzztThumpScreen.jpg" border="0" height="534" width="284" alt="bzztThumpScreen.jpg" align=""  style="padding:5px;border:1px solid silver;margin:5px;"/></a></p>
<p><a href="http://itunes.apple.com/us/app/bzzt-thump/id349915690?mt=8" ><img src="http://0009.org/bzzt/images/appstore.png" style="padding:5px;border:1px solid silver;margin:5px;"/></a></p>
<p><a href="http://0009.org/bzzt">Bzzt Audio Perfumes</a> are the latest must-have identity accessory. With an ever growing selection of free and premium offerings, Bzzt acts like an always on application as it sprinkles you with sound no matter what applications you&#8217;re running, even while your phone is in standby mode. </p>
<p>Adorn yourself in sound.<br />
Bzzt.</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2010/01/28/dripping-with-sound/' rel='bookmark' title='Permanent Link: Dripping with Sound'>Dripping with Sound</a></li>
<li><a href='http://0009.org/blog/2010/01/15/audio-fragrance-for-your-inner-celebrity/' rel='bookmark' title='Permanent Link: Audio Fragrance for Your Inner Celebrity'>Audio Fragrance for Your Inner Celebrity</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://0009.org/blog/2010/01/21/wrap-yourself-in-the-reassuring-sounds-of-the-tactile/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Audio Fragrance for Your Inner Celebrity</title>
		<link>http://0009.org/blog/2010/01/15/audio-fragrance-for-your-inner-celebrity/</link>
		<comments>http://0009.org/blog/2010/01/15/audio-fragrance-for-your-inner-celebrity/#comments</comments>
		<pubDate>Fri, 15 Jan 2010 20:00:12 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[products]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[bzzt]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[social]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1209</guid>
		<description><![CDATA[The latest Audio Fragrance from 0009.org, Bzzt Paparazzi, endows you with the glamorous sounds of photographers snapping your picture at random times of the day and night. Just like real paparazzi, these sounds may interrupt your dinner, your work, even your precious beauty sleep, but that&#8217;s just the price you pay for being a star.


Bzzt [...]


Related posts:<ol><li><a href='http://0009.org/blog/2010/01/11/audio-perfume-for-todays-futurist/' rel='bookmark' title='Permanent Link: Audio Perfume for Today&#8217;s Futurist'>Audio Perfume for Today&#8217;s Futurist</a></li>
<li><a href='http://0009.org/blog/2010/01/28/dripping-with-sound/' rel='bookmark' title='Permanent Link: Dripping with Sound'>Dripping with Sound</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>The latest Audio Fragrance from 0009.org, <a href="http://itunes.apple.com/us/app/bzzt-paparazzi/id350017412?mt=8">Bzzt Paparazzi</a>, endows you with the glamorous sounds of photographers snapping your picture at random times of the day and night. Just like real paparazzi, these sounds may interrupt your dinner, your work, even your precious beauty sleep, but that&#8217;s just the price you pay for being a star.</p>
<p><a href=" "><img src="http://0009.org/blog/wp-content/uploads/2010/01/papa.jpg" border="0" height="523" width="287" alt="papa.jpg" align=""  style="padding:5px;border:1px solid silver;margin:5px;"/></a></p>
<p><a href="http://itunes.apple.com/us/app/bzzt-paparazzi/id350017412?mt=8" ><img src="http://0009.org/bzzt/images/appstore.png" style="padding:5px;border:1px solid silver;margin:5px;"/></a></p>
<p><a href="http://0009.org/bzzt">Bzzt Audio Perfumes</a> are the latest must-have identity accessory. With an ever growing selection of free and premium offerings, Bzzt acts like an always on application as it sprinkles you with sound no matter what applications you&#8217;re running, even while your phone is in standby mode. </p>
<p>Adorn yourself in sound.<br />
Bzzt.</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2010/01/11/audio-perfume-for-todays-futurist/' rel='bookmark' title='Permanent Link: Audio Perfume for Today&#8217;s Futurist'>Audio Perfume for Today&#8217;s Futurist</a></li>
<li><a href='http://0009.org/blog/2010/01/28/dripping-with-sound/' rel='bookmark' title='Permanent Link: Dripping with Sound'>Dripping with Sound</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://0009.org/blog/2010/01/15/audio-fragrance-for-your-inner-celebrity/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Audio Perfume for The Sonic Elite</title>
		<link>http://0009.org/blog/2010/01/12/audio-perfume-for-the-sonic-elite/</link>
		<comments>http://0009.org/blog/2010/01/12/audio-perfume-for-the-sonic-elite/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 20:16:42 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[products]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[bzzt]]></category>
		<category><![CDATA[iphone]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1205</guid>
		<description><![CDATA[Have you ever heard something that other people can&#8217;t hear? I&#8217;m not talking about voices, I&#8217;m talking about sonic frequencies. 
Some people are naturally more sensitive than others when it comes to sound, but our sonic range also decreases with age. This creates an interesting situation where many young people can hear tones that older [...]


Related posts:<ol><li><a href='http://0009.org/blog/2010/01/11/audio-perfume-for-todays-futurist/' rel='bookmark' title='Permanent Link: Audio Perfume for Today&#8217;s Futurist'>Audio Perfume for Today&#8217;s Futurist</a></li>
<li><a href='http://0009.org/blog/2010/01/07/bzzt-ambient-social-game-or-audio-perfume/' rel='bookmark' title='Permanent Link: Bzzt &#8211; Ambient Social Game or Audio Perfume'>Bzzt &#8211; Ambient Social Game or Audio Perfume</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Have you ever heard something that other people can&#8217;t hear? I&#8217;m not talking about voices, I&#8217;m talking about sonic frequencies. </p>
<p>Some people are naturally more sensitive than others when it comes to sound, but our sonic range also decreases with age. This creates an interesting situation where many young people can hear tones that older people generally can&#8217;t. Some kids have used these sounds as secret ring tones and message alerts, so they can stay connected in class. The teen-averse have flipped it around, cranking up the volume and blasting this &#8217;silent&#8217; tone in their stores to keep unwanted kids away.</p>
<p>This idea that the airwaves are teeming with invisible data that certain people (and animals) have privileged access to, while the rest of us stumble through life with virtual earmuffs on, is at the heart of the latest Audio Fragrance from 0009.<br />
<a href="http://itunes.apple.com/us/app/bzzt-silent/id349888226?mt=8">Bzzt Silent</a> punctuates your complex audio aura with a handful of tones that live above the threshold of common human adult hearing. Whether you are part of the sonic elite or not, rocking this audio accessory will mark you as one of the few brave souls willing to live on the cutting edge of this mostly uncharted territory.</p>
<p><a href="http://itunes.apple.com/us/app/bzzt-silent/id349888226?mt=8" ><img src="http://0009.org/bzzt/images/bzztsilent-sm.png"/><img src="http://0009.org/bzzt/images/appstore.png" style="padding:5px;border:1px solid silver;margin:5px;"/></a></p>
<p><a href="http://itunes.apple.com/us/app/bzzt-silent/id349888226?mt=8"><img style="border:1px solid silver;padding:4px;" src="http://0009.org/bzzt/images/screen-silent.png"></a></p>
<p>Like all <a href="http://0009.org/bzzt">Bzzt Audio Perfumes</a>, Bzzt Silent plays audio clips on your iPhone at random times throughout the day and night. The sounds will play no matter what other applications you have open, even when your iPhone is asleep in your pocket. Some days you may get a handful of sounds, other days nothing, Bzzt will certainly keep you guessing. You can mix and match different Bzzt apps to create your own customized blend.</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2010/01/11/audio-perfume-for-todays-futurist/' rel='bookmark' title='Permanent Link: Audio Perfume for Today&#8217;s Futurist'>Audio Perfume for Today&#8217;s Futurist</a></li>
<li><a href='http://0009.org/blog/2010/01/07/bzzt-ambient-social-game-or-audio-perfume/' rel='bookmark' title='Permanent Link: Bzzt &#8211; Ambient Social Game or Audio Perfume'>Bzzt &#8211; Ambient Social Game or Audio Perfume</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://0009.org/blog/2010/01/12/audio-perfume-for-the-sonic-elite/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Audio Perfume for Today&#8217;s Futurist</title>
		<link>http://0009.org/blog/2010/01/11/audio-perfume-for-todays-futurist/</link>
		<comments>http://0009.org/blog/2010/01/11/audio-perfume-for-todays-futurist/#comments</comments>
		<pubDate>Mon, 11 Jan 2010 23:00:43 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[products]]></category>
		<category><![CDATA[0009]]></category>
		<category><![CDATA[ambient]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[audio fragrance]]></category>
		<category><![CDATA[audio perfume]]></category>
		<category><![CDATA[bzzt]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[futurist]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[social]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1203</guid>
		<description><![CDATA[The Italian art masochists known as the Futurists embraced the loud, chaotic and violent nature of the newly emerging world of pre-WWI Europe. They strove to represent this universal dynamism in their artwork.  
The newest Audio Fragrance from 0009.org, Bzzt Digital, is inspired by these aggro individuals who lived life with the throttle wide [...]


Related posts:<ol><li><a href='http://0009.org/blog/2010/01/15/audio-fragrance-for-your-inner-celebrity/' rel='bookmark' title='Permanent Link: Audio Fragrance for Your Inner Celebrity'>Audio Fragrance for Your Inner Celebrity</a></li>
<li><a href='http://0009.org/blog/2010/01/12/audio-perfume-for-the-sonic-elite/' rel='bookmark' title='Permanent Link: Audio Perfume for The Sonic Elite'>Audio Perfume for The Sonic Elite</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>The Italian art masochists known as the Futurists embraced the loud, chaotic and violent nature of the newly emerging world of pre-WWI Europe. They strove to represent this universal dynamism in their artwork.  </p>
<p>The newest Audio Fragrance from 0009.org, <a href="http://itunes.apple.com/us/app/bzzt-digital/id348752184?mt=8">Bzzt Digital</a>, is inspired by these aggro individuals who lived life with the throttle wide open. Bzzt Digital offers an updated twist on their aesthetic, with corrupted and distressed sounds from the deep subconscious of the digital age. These clips are fast, loud and jarring, the perfect audio soundtrack for today&#8217;s Futurist.</p>
<p><a href="http://itunes.apple.com/us/app/bzzt-digital/id348752184?mt=8" ><img src="http://0009.org/bzzt/images/bzztdigital-sm.png"/><img src="http://0009.org/bzzt/images/appstore.png" style="padding:5px;border:1px solid silver;margin:5px;"/></a>.</p>
<p><a href="http://0009.org/bzzt">Bzzt Audio Perfumes</a> are the latest must-have identity accessory. With an ever growing selection of free and premium offerings, Bzzt acts like an always on application as it sprinkles you with sound no matter what applications you&#8217;re running, even while your phone is in standby mode. </p>
<p>Adorn yourself in sound.<br />
Bzzt.</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2010/01/15/audio-fragrance-for-your-inner-celebrity/' rel='bookmark' title='Permanent Link: Audio Fragrance for Your Inner Celebrity'>Audio Fragrance for Your Inner Celebrity</a></li>
<li><a href='http://0009.org/blog/2010/01/12/audio-perfume-for-the-sonic-elite/' rel='bookmark' title='Permanent Link: Audio Perfume for The Sonic Elite'>Audio Perfume for The Sonic Elite</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://0009.org/blog/2010/01/11/audio-perfume-for-todays-futurist/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Portland&#8217;s Non-Profit Incubator Future</title>
		<link>http://0009.org/blog/2010/01/08/portlands-non-profit-incubator-future/</link>
		<comments>http://0009.org/blog/2010/01/08/portlands-non-profit-incubator-future/#comments</comments>
		<pubDate>Fri, 08 Jan 2010 20:22:08 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[thoughts]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[incubator]]></category>
		<category><![CDATA[non-profit]]></category>
		<category><![CDATA[portland]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1201</guid>
		<description><![CDATA[Portland, OR has done a great job getting itself noticed on the global stage of cities to watch. We&#8217;ve got green cred, bike cred, creativity cred, willingness to change, social justice, activism, sustainability, livability, diy, small business, self organizing cred, etc etc etc. We can learn to take bigger steps though, to really put a [...]


Related posts:<ol><li><a href='http://0009.org/blog/2009/06/12/exponentially-exponential-a-thrilling-video-about-the-future/' rel='bookmark' title='Permanent Link: Exponentially Exponential &#8211; A Thrilling Video About The Future'>Exponentially Exponential &#8211; A Thrilling Video About The Future</a></li>
<li><a href='http://0009.org/blog/2007/11/16/201/' rel='bookmark' title='Permanent Link: Car Free Portland'>Car Free Portland</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Portland, OR has done a great job getting itself noticed on the global stage of cities to watch. We&#8217;ve got green cred, bike cred, creativity cred, willingness to change, social justice, activism, sustainability, livability, diy, small business, self organizing cred, etc etc etc. We can learn to take bigger steps though, to really put a stake in the ground for Portland&#8217;s future as a hub for organizations that want to make the world a better place. </p>
<p>Portland&#8217;s Memorial Coliseum is the ideal facility for the nation&#8217;s (world&#8217;s) premiere incubator for, and center of, critical non profit activity. Think of it as Sand Hill Road for the 501c3 set. Offices, workshops, symposiums, conferences, events, rallies, classes, and more will take place in this global center for change.  Interaction with the general public on a daily basis, as well as with business and movement frontiers-people will stimulate the city of Portland like nothing else.  </p>
<p>Incubators will get a lot of attention in the coming decade as we all search and strive and hope for new ideas and new solutions for the future. New models for business focused incubators are <a href="http://www.washingtonpost.com/wp-dyn/content/article/2010/01/06/AR2010010603340.html">already in the works</a> in places like SF. Let&#8217;s take the next big step and innovate in social entrepreneurship, and not for profit work.  </p>
<p><img style="border:1px solid silver;padding:4px; width:500px" src="http://www.gdwriter.com/graphics/portland_coliseum.jpg"></p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2009/06/12/exponentially-exponential-a-thrilling-video-about-the-future/' rel='bookmark' title='Permanent Link: Exponentially Exponential &#8211; A Thrilling Video About The Future'>Exponentially Exponential &#8211; A Thrilling Video About The Future</a></li>
<li><a href='http://0009.org/blog/2007/11/16/201/' rel='bookmark' title='Permanent Link: Car Free Portland'>Car Free Portland</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Bzzt &#8211; Ambient Social Game or Audio Perfume</title>
		<link>http://0009.org/blog/2010/01/07/bzzt-ambient-social-game-or-audio-perfume/</link>
		<comments>http://0009.org/blog/2010/01/07/bzzt-ambient-social-game-or-audio-perfume/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 18:45:16 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[products]]></category>
		<category><![CDATA[ambient]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[bzzt]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[social]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1199</guid>
		<description><![CDATA[The experiments continue around here with the introduction of another Bzzt iPhone app, the Bzzt Insect. Let your pockets drip with the sounds of musical bugs.
The Ambient Social Game element is that you are inviting a tiny amount of public spectacle into your life, the eventual need to explain the noises to someone, and the [...]


Related posts:<ol><li><a href='http://0009.org/blog/2010/01/12/audio-perfume-for-the-sonic-elite/' rel='bookmark' title='Permanent Link: Audio Perfume for The Sonic Elite'>Audio Perfume for The Sonic Elite</a></li>
<li><a href='http://0009.org/blog/2010/01/11/audio-perfume-for-todays-futurist/' rel='bookmark' title='Permanent Link: Audio Perfume for Today&#8217;s Futurist'>Audio Perfume for Today&#8217;s Futurist</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>The experiments continue around here with the introduction of another Bzzt iPhone app, the <a href="http://itunes.apple.com/us/app/bzzt-insect/id348786431?mt=8">Bzzt Insect</a>. Let your pockets drip with the sounds of musical bugs.</p>
<p>The Ambient Social Game element is that you are inviting a tiny amount of public spectacle into your life, the eventual need to explain the noises to someone, and the hopeful possibility that you will encounter new people in the world who also have the same taste for quirky fun. </p>
<p>There is also something about this series of apps that could be thought of as Audio Perfume, defining oneself by the subtle sensory experiences you offer out to the people around you. </p>
<p>As you can see on the redesigned <a href="http://0009.org/bzzt/">Bzzt</a> site, there are more versions are in the pipeline, and as always, I&#8217;m open to collaboration or custom development if you have a specific need.</p>
<p>So check out Bzzt, and let the sounds start dripping.</p>
<p><a href="http://0009.org/bzzt/"><img src="http://0009.org/blog/wp-content/uploads/2010/01/bzztsite.jpg" border="0" height="586" width="510" alt="bzztsite.jpg" align=""  style="padding:5px;border:1px solid silver;margin:5px;"/></a></p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2010/01/12/audio-perfume-for-the-sonic-elite/' rel='bookmark' title='Permanent Link: Audio Perfume for The Sonic Elite'>Audio Perfume for The Sonic Elite</a></li>
<li><a href='http://0009.org/blog/2010/01/11/audio-perfume-for-todays-futurist/' rel='bookmark' title='Permanent Link: Audio Perfume for Today&#8217;s Futurist'>Audio Perfume for Today&#8217;s Futurist</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://0009.org/blog/2010/01/07/bzzt-ambient-social-game-or-audio-perfume/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Geography of Longevity</title>
		<link>http://0009.org/blog/2010/01/07/geography-of-longevity/</link>
		<comments>http://0009.org/blog/2010/01/07/geography-of-longevity/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 18:08:58 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[inputs]]></category>
		<category><![CDATA[geo]]></category>
		<category><![CDATA[lifestyle]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1196</guid>
		<description><![CDATA[This video actually has very little to do with geography, but I do find it interesting that there are specific places, micro regions, where longevity is dramatically higher than the global average. In this TED Talk, National Geographic writer Dan Buettner discusses some interesting common denominators of these long lived, healthy and happy clusters of [...]


Related posts:<ol><li><a href='http://0009.org/blog/2007/11/16/201/' rel='bookmark' title='Permanent Link: Car Free Portland'>Car Free Portland</a></li>
<li><a href='http://0009.org/blog/2006/11/26/urban-palimpsests/' rel='bookmark' title='Permanent Link: Urban Palimpsests'>Urban Palimpsests</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>This video actually has very little to do with geography, but I do find it interesting that there are specific places, micro regions, where longevity is dramatically higher than the global average. In this TED Talk, National Geographic writer Dan Buettner discusses some interesting common denominators of these long lived, healthy and happy clusters of humans. </p>
<p>There isn&#8217;t actually anything very surprising in terms of specific details, but where I see the value of these findings being transformative is in various scenarios such as urban planning, architecture, community development, families, tradition making, suburbia 2.0, retirement, economic development, health care reform, and more.</p>
<p>China is building handfuls of cities from scratch, I wonder how many, if any, of these common denominators have a chance at being intentionally incorporated. When new cities are being designed, is there a &#8220;creative brief&#8221;?</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/I-jk9ni4XWk&#038;color1=0xd6d6d6&#038;color2=0xf0f0f0&#038;hl=en_US&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/I-jk9ni4XWk&#038;color1=0xd6d6d6&#038;color2=0xf0f0f0&#038;hl=en_US&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object></p>
<p>(via <a href="http://www.openculture.com/2010/01/living_to_100_the_9_wise_habits.html">open culture blog</a>)</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2007/11/16/201/' rel='bookmark' title='Permanent Link: Car Free Portland'>Car Free Portland</a></li>
<li><a href='http://0009.org/blog/2006/11/26/urban-palimpsests/' rel='bookmark' title='Permanent Link: Urban Palimpsests'>Urban Palimpsests</a></li>
</ol></p>]]></content:encoded>
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