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	<title>Loosely Assembled &#187; art</title>
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	<description>lurking around the margins of binary dualism</description>
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		<title>Profiting From Stolen Street Art</title>
		<link>http://0009.org/blog/2010/07/31/profiting-from-stolen-street-art/</link>
		<comments>http://0009.org/blog/2010/07/31/profiting-from-stolen-street-art/#comments</comments>
		<pubDate>Sat, 31 Jul 2010 18:58:49 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[thoughts]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[economy]]></category>
		<category><![CDATA[street art]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1256</guid>
		<description><![CDATA[A Missing Wall
During the Spring of 2010, the prolific and highly collected street artist Banksy apparently painted a mural on a wall in Detroit&#8217;s crumbling Packard automobile plant. Then, soon after, it was gone. It was not buffed, not painted over, not washed away. The entire wall it was painted on had been carefully removed. [...]


Related posts:<ol><li><a href='http://0009.org/blog/2009/03/03/street-art-sculpturebildstrecke-street-art-skulpturen-postgraffiti-generation-kunst-art-magazinde/' rel='bookmark' title='Permanent Link: Street Art Sculpture
			Bildstrecke: Street Art Skulpturen &#8211; Postgraffiti-Generation &#8211; Kunst &#8211; art-magazin.de'>Street Art Sculpture
			Bildstrecke: Street Art Skulpturen &#8211; Postgraffiti-Generation &#8211; Kunst &#8211; art-magazin.de</a></li>
<li><a href='http://0009.org/blog/2010/04/30/when-cities-apologize-for-buffing-graffiti/' rel='bookmark' title='Permanent Link: When Cities Apologize for Buffing Graffiti'>When Cities Apologize for Buffing Graffiti</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><b>A Missing Wall</b><br />
During the Spring of 2010, the prolific and highly collected street artist <a href="http://en.wikipedia.org/wiki/Banksy">Banksy</a> apparently painted a mural on a wall in Detroit&#8217;s crumbling Packard automobile plant. Then, soon after, it was gone. It was not buffed, not painted over, not washed away. The entire wall it was painted on had been carefully removed. It turns out that a local art gallery was to blame, or thank (depending on your take on the rest of this story), for the disappearance. The <a href="http://www.555arts.org/">555 gallery</a> thought it&#8217;d be a shame if this piece vanished, so they decided they&#8217;d move it to a safer, although private, location, where they could preserve and protect it from vandalism, or worse, from the savage thump of a wrecking ball.</p>
<p><b>Whose Rubble?</b><br />
Many people cried foul, describing this act as theft (some claiming the intentionally public artwork has been stolen from the public domain, other that the physical wall, although nearly rubble itself, is still private property, deserving of respect). But as Jeremy Korzeniewski points out on <a href="http://www.autoblog.com/2010/07/15/renowned-street-artist-banksy-tags-detroit-ignites-controversy/">autoblog.com</a>, &#8220;As much as the city of Detroit would like to do something about the the 3,500,000-square-foot [abandoned] facility, nobody seems quite sure who owns the dilapidated building.&#8221; The massive chunk of real estate seems to be in some pretty complicated ownership limbo, providing a convenient narrative mirror for the dilemma brought to the surface during this ordeal over the ownership rights of street art. </p>
<p><a href="http://www.autoblog.com/2010/07/15/renowned-street-artist-banksy-tags-detroit-ignites-controversy/"><img style="border:1px solid silver;padding:4px;width:500px" src="http://www.blogcdn.com/www.autoblog.com/media/2010/07/banksydetroit.jpg"></a></p>
<p><b>The Property Problem</b><br />
Part of what makes this topic difficult and interesting to articulate is the fact that much street art is done, in part, as protest against the perceived tyranny of private property. In some cases being thought of as a form of civil disobedience, breaking the rules to change the rules, introducing the world to a vision of what could exist. In the case of street art, the vision is a world decorated and annotated with the hopes and dreams, criticisms, humor, celebrations, mysteries, and challenges of the people who walk, work, and live in those streets. A world where creativity and expression are celebrated. A world that acts as a mirror into the collective hearts and minds of the society itself. Art that acts to negate the aesthetic rights of property owners in favor of the aesthetic rights of those most exposed.</p>
<p>Therefore, where private property is respected and protected, street art can only be seen as having a negative value, as being a criminal activity, and as being inherently corrosive to the social fabric of our cities. But, from a perspective where private property is seen as part of an infrastructure of exploitation and control, a grass roots reinvention of one&#8217;s own surroundings is seen as an empowering expression of hope. </p>
<p>Many graffiti kids are not necessarily steeped in the revolutionary political interpretations of their intuitive acts of rebellious art. In fact their personal tendencies might very well lean heavily in the opposite direction once the carrot of financial reward begins to grow in the fertile soil of urban mythology. How much does it cost to convert an act of protest into an act of support? How much does it cost to transform a critic of private property into a zealous defender of it? How much can your art crime be worth? </p>
<p>The complexity of such questions creates a rich platform of diverse opinions upon which to build powerfully controversial social experiments. It is therefore not uncommon for some to consider the [array of situations around the] Banksy brand, and others, as a kind of media theater delivering high potency doses of conceptual and civic irony to an unsuspecting audience throughout the socio-economic tapestry of our cities.</p>
<p>Susan Farrell of <a href="http://graffiti.org">Art Crimes</a> states it clearly when she says, &#8220;I have no idea how Banksy feels about this wall and its fate, but it&#8217;s important to consider that Banksy might actually be a performance artist doing street-media theater and not a stencil artist doing walls.&#8221;</p>
<p><b>Recursive Violations as Creative Context</b><br />
While the actions of the 555 gallery is being defended as benevolent, some art thefts are simply done as selfish acts and the irony is unintended, as in <a href="http://www.nypost.com/p/news/local/manhattan/acting_like_thief_IlfOU0ZQYThZojZ4o3SUmI">this NYPOST article</a> about actor Adam Shulman stealing a piece in broad daylight.<br />
<a href="http://www.nypost.com/p/news/local/manhattan/acting_like_thief_IlfOU0ZQYThZojZ4o3SUmI"><img style="border:1px solid silver;padding:4px;" src="http://www.nypost.com/rw/nypost/2010/05/09/news/photos_stories/adam_shulman_stealing_1--300x150.jpg"></a>.</p>
<p>This one is a <a href="http://theprocesstheory.tumblr.com/post/593273137">detailed account</a> of someone trying (but failing) to steal a different Banksy wall. Apparently they got this far, then had to leave, but when they returned to finish the heist, someone else had scored the booty. The blog post is a plea for the second thieves to compensate the first thieves who did most of the hard physical labor.<br />
<a href="http://theprocesstheory.tumblr.com/post/593273137"><img style="border:1px solid silver;padding:4px;" src="http://media.tumblr.com/tumblr_l2bramPrUi1qz8sou.jpg"></a></p>
<p>But other times the irony is front and center, as with <a href="http://www.cafepress.com/propertygames">Property Games T-Shirts</a> that feature collages made from photographs that claim copyright of images of other people&#8217;s graffiti on other people&#8217;s property. A theft of a theft of an art crime.<br />
<a href="http://www.cafepress.com/propertygames"><img src="http://images8.cpcache.com/product/14766748v0_350x350_Front_Color-White.jpg" alt="propertygames.jpg" align=""  style="padding:5px;border:1px solid silver;margin:5px;"/></a></p>
<p>Then we have a community blog for people to post stories and examples of artwork being stolen, copied, misappropriated, etc. It&#8217;s wonderfully called <i>You thought we wouldn&#8217;t notice</i>. They have a <a href="http://youthoughtwewouldntnotice.com/blog3/?cat=9">section dedicated to intellectual property theft of graffiti</a>.<br />
<a href="http://youthoughtwewouldntnotice.com/blog3/?cat=9"><img style="border:1px solid silver;padding:4px;" src="http://youthoughtwewouldntnotice.com/blog3/wp-content/uploads/2007/11/tlpboot.JPG"></a></p>
<p><b>Authenticity</b><br />
After the <a href="http://0009.org/blog/2010/04/30/when-cities-apologize-for-buffing-graffiti/">city of Melbourne apologized</a> for painting over yet another Banksy stencil, a slew of &#8220;copies&#8221; <a href="http://www.theage.com.au/photogallery/entertainment/art-and-design/banksy-rats-begin-to-breed/20100429-tszo.html?selectedImage=0">started cropping up</a> but were discredited as fakes. How was the authenticity of the original one established? Authenticity also has to be considered when you realize people are selling some of this original (stolen, found, gifted) artwork for non-trivial sums of money (at the time of this posting, the Jamaican Banksy wall was back on the market for <a href="http://cgi.ebay.com/Original-Banksy-Art-/300444880476?cmd=ViewItem&amp;pt=Art_Prints&amp;hash=item45f3e90e5c">$50,000</a>).</p>
<p>At least this rat is blunt enough to give us the cold hard truth on the question of authenticity!<br />
<a href="http://www.flickr.com/photos/cidsoe/2653495500/9"><img style="border:1px solid silver;padding:4px; " src="http://farm4.static.flickr.com/3122/2653495500_ac63723f61.jpg"></a> <br/><br />
(img by <a href="http://www.flickr.com/photos/cidsoe/2653495500/">cidsoe</a>)</p>
<p><b>Ephemeral Isn&#8217;t Synonymous with Unwanted</b><br />
Another element of the active critique on banal architecture that graffiti manifests is one of stasis vs ephemerality. The built environment is created by artists who move from one project to the next, availing themselves of new challenges while not quite realizing the long term periods of inflexibility their buildings impose on those who are not fortunate enough to partake in a continually changing landscape of possibilities. There may be something deeply seeded in humanity that expects, craves, even needs, a certain level of change within our physical environment from time to time. </p>
<p>Graffiti artists quickly adjust to the fact that their work is not permanent, that it may be buffed or covered with another piece at any time. Some might presume that acceptance of the ephemeral nature of their work should automatically be interpreted as a general lack of interest in its fate. This presumption underestimates the subtle intuitive intelligence that any true artist has for the arcane contextual nuances within their particular practice. Basically, these guys are making this work every day, of course they think about the temporary nature of their art, and of course those realizations and thoughts seeps into the work itself on some level. If they are building examples of a new kind of world, it&#8217;s one that fluctuates and glistens from moment to moment with the changing interests and thoughts of the collective social entity that inhabits it. Moving this kind of work as an intended act of benevolence results in a preserved specimen captured from the wild and provides little more that a shallow spectacle, reinforcing the encroaching dominion of a culture which seeks to understand others through the analysis of decontextualized relics.</p>
<p>This work is more that just the visual image. We value the visual portion of the work because we live in a culture that has commoditized visual iconography, but we fail to value the context and site-specificity because we are not yet able to commoditize location and context. If the 555 gallery had some way to remove and preserve the entire area in which the discussed mural was originally situated, I&#8217;m sure they would have. As we stand today, context is simply something we are willing to forfeit. But context is so much more that just the physical surroundings of a piece of street art, it also includes the contemporary prevailing social and economic climate, the legal and political landscape, the fickle vernacular interpretation of short and long term historical destiny, the time line of ancestral artwork on that particular wall, the life and circumstances of the artist at the time of, and since the creation of the artwork, as well as so many other interconnected layers of information. There aren&#8217;t current methods available for preserving or even recognizing all the pertinent contextual forces that come into play for the formation of this type of artwork which uses context as a core part of its concept.</p>
<p><b>Attention Economy</b><br />
While some interpretations may attribute ideological ardor as the primary drive to produce ephemeral street art, others point to the more fundamental human desire for attention and appreciation. Putting artwork on the streets, with all it&#8217;s dangers and pitfalls, may simply provide the quickest and most efficient route to artistic recognition. After all, the streets thrive without curators, committees, or resumes. The streets offer direct access to a huge variety of eyeballs.</p>
<p>All this talk about assumed motivation is here simply to demonstrate how a variety of responses could emerge to the guerrilla collection of guerrilla art, and how the experience of having your own artwork stolen could be a gigantic ego boost in the quest for validation and relevance. If your art is already on display for free, and people still feel the need to snatch it up, to hoard it, there is surely some trickle of pride coming along as well.</p>
<p><b>Evolving Values</b><br />
Vandalog <a href="http://blog.vandalog.com/2010/05/banksy-artwork-removed/">takes a rational and balanced view of these topics</a>, bringing into perspective a very important idea: in the future, people will think of these issues very differently. </p>
<p>Will new economic forms evolve around these questions?</p>
<p>Edge cases sometimes become normative.</p>
<p><b>[update]</b><br />
It occurred to me a day after posting this that I may not have clearly articulated something critical about all of this debate. So many of the arguments around street art, rights, property, preservation, context see to take it for granted that there is actually such a thing as a &#8220;right answer&#8221; or a &#8220;right position&#8221;. While listening to a fascinating <a href="http://www.longnow.org/seminars/02010/jul/12/five-ways-use-history-well/">lecture by historian Frank Gavin</a> I was struck by the pragmatic way in which so many very difficult decisions need to be made. The notion of what&#8217;s &#8220;the right choice&#8221; is incredibly flexible depending on the myriad of pressures and obstacles that relate to the outcome and impacts of the decisions. One choice impacts many other choices. The road to a functioning and satisfying future doesn&#8217;t depend so much on what&#8217;s best for the current players in the direct present, but on the complex web of interactions that those choices are apart of, now and in the future.</p>
<p>Maybe it&#8217;s not about &#8220;what&#8217;s right&#8221; but about &#8220;what&#8217;s best&#8221;.</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2009/03/03/street-art-sculpturebildstrecke-street-art-skulpturen-postgraffiti-generation-kunst-art-magazinde/' rel='bookmark' title='Permanent Link: Street Art Sculpture
			Bildstrecke: Street Art Skulpturen &#8211; Postgraffiti-Generation &#8211; Kunst &#8211; art-magazin.de'>Street Art Sculpture
			Bildstrecke: Street Art Skulpturen &#8211; Postgraffiti-Generation &#8211; Kunst &#8211; art-magazin.de</a></li>
<li><a href='http://0009.org/blog/2010/04/30/when-cities-apologize-for-buffing-graffiti/' rel='bookmark' title='Permanent Link: When Cities Apologize for Buffing Graffiti'>When Cities Apologize for Buffing Graffiti</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Stereoscopic GPS</title>
		<link>http://0009.org/blog/2010/05/14/stereoscopic-gps/</link>
		<comments>http://0009.org/blog/2010/05/14/stereoscopic-gps/#comments</comments>
		<pubDate>Fri, 14 May 2010 16:57:06 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[inputs]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[maps]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1243</guid>
		<description><![CDATA[
While carrying a GPS device in each hand, Nikki Pugh walks and walks again, building up a collection of the glitches and anomalies in the data.
From the event listing:
As the journey is repeated and the resulting data overlaid, unique generative drawings are produced that reveal relationships between the fabric of the city and the behaviour [...]


Related posts:<ol><li><a href='http://0009.org/blog/2007/06/21/drift-call-for-submissions/' rel='bookmark' title='Permanent Link: DRIFT &#8211; call for submissions'>DRIFT &#8211; call for submissions</a></li>
<li><a href='http://0009.org/blog/2008/01/22/data-packrat-accountability/' rel='bookmark' title='Permanent Link: Data Packrat Accountability'>Data Packrat Accountability</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://locationaware.eventbrite.com/"><img style="border:1px solid silver;padding:4px;" src="http://eventbrite-s3.s3.amazonaws.com/eventlogos/4319344/ue2.jpg"></a></p>
<p>While carrying a GPS device in each hand, <a href="http://npugh.co.uk/">Nikki Pugh</a> walks and walks again, building up a collection of the glitches and anomalies in the data.</p>
<p>From the event listing:</p>
<blockquote><p><i>As the journey is repeated and the resulting data overlaid, unique generative drawings are produced that reveal relationships between the fabric of the city and the behaviour of the technology.</i></p></blockquote>
<p>I would actually like to see this data plotted in 3D (including altitude) creating a tunnel or cloud that could be navigated first hand. It also makes me wonder, if there is this much spatial drift in GPS, what about temporal drift?</p>
<p>This event took place as part of <a href="http://www.trampoline.org.uk/tracingmobility/">Tracing Mobility</a></p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2007/06/21/drift-call-for-submissions/' rel='bookmark' title='Permanent Link: DRIFT &#8211; call for submissions'>DRIFT &#8211; call for submissions</a></li>
<li><a href='http://0009.org/blog/2008/01/22/data-packrat-accountability/' rel='bookmark' title='Permanent Link: Data Packrat Accountability'>Data Packrat Accountability</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>6</slash:comments>
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		<title>When Cities Apologize for Buffing Graffiti</title>
		<link>http://0009.org/blog/2010/04/30/when-cities-apologize-for-buffing-graffiti/</link>
		<comments>http://0009.org/blog/2010/04/30/when-cities-apologize-for-buffing-graffiti/#comments</comments>
		<pubDate>Fri, 30 Apr 2010 19:15:01 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[thoughts]]></category>
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		<category><![CDATA[culture]]></category>
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		<category><![CDATA[ownership]]></category>
		<category><![CDATA[streetart]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1238</guid>
		<description><![CDATA[One city&#8217;s plague is another city&#8217;s blessing.
You might have heard the news that the Melbourne city council issued a pubic apology for accidentally painting over a piece of graff by the world famous artist banksy. This blew my mind, in a good, but confusing, way. Of course I find it encouraging that a city council [...]


Related posts:<ol><li><a href='http://0009.org/blog/2010/07/31/profiting-from-stolen-street-art/' rel='bookmark' title='Permanent Link: Profiting From Stolen Street Art'>Profiting From Stolen Street Art</a></li>
<li><a href='http://0009.org/blog/2008/04/20/wikimarathon-2/' rel='bookmark' title='Permanent Link: WikiMarathon 2'>WikiMarathon 2</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>One city&#8217;s plague is another city&#8217;s blessing.</p>
<p>You might have heard the <a href="http://www.chinapost.com.tw/asia/australia/2010/04/29/254488/Australian-officials.htm">news</a> that the Melbourne city council <a href="http://www.watoday.com.au/entertainment/art-and-design/council-cleanup-claims-banksy-artwork-20100427-tpgf.html">issued a pubic apology</a> for <a href="http://www.chinapost.com.tw/asia/australia/2010/04/29/254488/Australian-officials.htm"/aa href="http://www.nytimes.com/2010/04/29/arts/design/29arts-ABANKSYRATIS_BRF.html">accidentally painting over a piece of graff</a> by the world famous artist <a href="http://www.banksy.co.uk/">banksy</a>. This blew my mind, in a good, but confusing, way. Of course I find it encouraging that a city council can recognize the cultural and creative heritage of street art,  but it brings up so many questions. </p>
<p><a href="http://www.psfk.com/2010/04/banksy-comes-goes-in-melbourne.html"><img style="border:1px solid silver;padding:4px;" src="http://www.psfk.com/wp-content/uploads/2010/04/3281111390_fa8475b2b6.jpg"></a></p>
<p>Before the questions, I want to start with a few facts I dug up about the situation in Melbourne.</p>
<p>Melbourne seems to have a strong history of street art going back to the 1970s, but has just recently started officially sanctioning specific pieces, walls, alleys, and tunnels throughout the city. The city has issued 26 permits so far, 16 of them being retroactive, meaning they were already bombed out spots that were later recognized and officially approved. Just look at this official city government url: <a href="http://www.melbourne.vic.gov.au/ForResidents/StreetCleaningandGraffiti/GraffitiStreetArt/Pages/Registeredstreetartapplications.aspx">http://www.<b>melbourne.vic.gov.au</b>/ForResidents/StreetCleaningandGraffiti/<b>GraffitiStreetArt</b>/Pages/<b>Registeredstreetartapplications</b>.aspx</a>. </p>
<p>The official website for Melbourne tourism promotes <a href="http://www.visitmelbourne.com/displayobject.cfm/objectid.B140AE0D-0DBA-43BE-B4D9C887020BC920/">walking tours of these areas dripping with graff</a>. The tours ironically conclude with an hour of &#8220;fabulous wine and cheese&#8221;.</p>
<p>One quote from the recent news reports caught my eye.<br />
&ldquo;We will now be acting to implement retrospective legal street art permits to ensure other famous or significant street artworks within the city are protected.&rdquo; said Melbourne city council chief Kathy Alexander.</p>
<p>Protected from &#8230;. the city? What about protected from <a href="http://www.suru-la.com/blog/238/banksy-woz-ere">modification or destruction by other artists</a>? or when property changes ownership? or when a property owner decides he&#8217;d like to <a href="http://www.nowpublic.com/culture/banksy-wall-mural-sells-208-100-ebay">sell the wall itself</a> to an art collector, at auction, or on ebay? What about later modification by the same artist? If it&#8217;s protected, who owns it? What happens when that famous artist paints outside a sanctioned zone (this is apparently what happened with the parachuting rat)?</p>
<p>Apparently, <a href="http://www.psfk.com/2010/04/banksy-comes-goes-in-melbourne.html">recreations of the buffed banksy work are now popping up</a>, and while they are not generally attributed to him, could this live in a grey area of legal clearance? </p>
<p>Being curious about the actual letter of the law regarding street art in Melbourne, I wrote to the city council as follows:</p>
<blockquote><p>Lots of news around the banksy paint over, i&#8217;m wondering if i could ask some historical questions around street art in Melbourne?</p>
<p>I found the list of street art applications, many being retroactive. Is there much prosecution in Melbourne for graffiti? </p>
<p>Do painters still create this work in secret? </p>
<p>Is there any official distinction between &#8216;tagging&#8217; and &#8216;art&#8217;? </p>
<p>If prosecution does still happen, how would the new banksy copies be handled, specifically as stencils are almost digital in the way they can be reproduced. Is there anything happening in terms of graffiti piracy? </p>
<p>Are copyrights recognized for street art in Australia? </p>
<p>I read in one report that your city council is considering issuance of graffiti licenses for famous artists, how will the identity of there artists be established, especially international ones who need to remain anonymous? </p>
<p>In the case of the &#8216;banksy woz ere&#8217; instance, does that council consider that an act of vandalism? Would those perpetrators be liable for a higher property destruction fine? what if they claim to be banksy himself? what if they were a licensed street artist?</p>
<p>i know this is a lot of questions, if you have time to answer just a few, it would still be much appreciated.</p>
<p>cheers,
</p></blockquote>
<p>If I hear back, I&#8217;ll be sure to update this post.</p>
<p>Here are some images of <a href="http://images.google.com/images?hl=en&amp;tbs=isch:1&amp;q=Hosier+Lane&amp;sa=N&amp;start=18&amp;ndsp=18">Hosier Lane</a> where the accidental buff took place.</p>
<p><a href="http://lanewaymagazine.com.au/gallery/"><img style="border:1px solid silver;padding:4px;" src="http://lanewaymagazine.com.au/wp-content/gallery/al-wilson/hosier_lane.jpg"></a></p>
<p>The conversation about permission or sanctioned street art isn&#8217;t limited to Melbourne, <a href="http://fatlace.com/stayfresh/estria/2010/03/18/writers-opinions-city-sanctioned-graffiti/">here is a conversation</a> on fatlace.com asking artists what legality might mean for the art form itself, historically based in a confrontational stance against prevailing laws.</p>
<p>Here is another relevant quote from an essay by <a href="http://www.graffiti.org/faq/critical_terms_sonik.html">Caleb Neelon (aka Sonik)</a>:</p>
<blockquote><p>&#8230; the notions of &#8220;legality&#8221; and &#8220;permission&#8221; are pretty fuzzy. As I mentioned earlier, I&#8217;ve personally been arrested for painting a legal wall, and have been painting a wall illegally only to have the property owner walk up, tell me how nice I was for painting his wall, and buy me lunch. There are plenty of abandoned and public property spaces that are painted regularly by graffiti writers where the property owner could never be found in order to ask permission. In any case, the process of obtaining permission to paint, for free, what is by any objective account an act of community service deserving of respect and gratitude, is often completely degrading to an artist and guarantees bland art in the spirit of compromise. It is to the artist&#960;s credit that they get fed up and create multiple works without permission in the time that it would take for the paperwork to clear (or not) for one.</p></blockquote>
<p>Not all permission walls are safe. Sometimes <a href="http://nograffiti.com/grafnews/12_04/graffiti_art_wall_painted_over.htm">cops buff them</a>, sometimes <a href="http://blog.nola.com/dougmaccash/2009/03/gray_ghost_pleads_no_contest_t.html">bizarro anti graff vigilantes buff them, but then get arrested themselves</a> because buffing graffiti without permission just makes you a really boring street artist yourself!</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2010/07/31/profiting-from-stolen-street-art/' rel='bookmark' title='Permanent Link: Profiting From Stolen Street Art'>Profiting From Stolen Street Art</a></li>
<li><a href='http://0009.org/blog/2008/04/20/wikimarathon-2/' rel='bookmark' title='Permanent Link: WikiMarathon 2'>WikiMarathon 2</a></li>
</ol></p>]]></content:encoded>
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		<title>Into Something Formless</title>
		<link>http://0009.org/blog/2010/02/06/into-something-formless/</link>
		<comments>http://0009.org/blog/2010/02/06/into-something-formless/#comments</comments>
		<pubDate>Sat, 06 Feb 2010 23:13:40 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[inputs]]></category>
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		<category><![CDATA[subjectivity]]></category>
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		<guid isPermaLink="false">http://0009.org/blog/?p=1221</guid>
		<description><![CDATA[Leon Botha talks about identity, vibrations, and formlessness.

I came across this guy researching Die Antwoord


Related posts:Biometric Daemons
Dr. Sketchy&#8217;s Anti-Art School Cabaret Life Drawing Class



Related posts:<ol><li><a href='http://0009.org/blog/2008/05/05/biometric-daemons/' rel='bookmark' title='Permanent Link: Biometric Daemons'>Biometric Daemons</a></li>
<li><a href='http://0009.org/blog/2008/01/18/dr-sketchys-anti-art-school-cabaret-life-drawing-class/' rel='bookmark' title='Permanent Link: Dr. Sketchy&#8217;s Anti-Art School Cabaret Life Drawing Class'>Dr. Sketchy&#8217;s Anti-Art School Cabaret Life Drawing Class</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Leon Botha talks about identity, vibrations, and formlessness.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Aq2r2g4F5UQ&#038;rel=0&#038;color1=0x234900&#038;color2=0x4e9e00&#038;hl=en_US&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/Aq2r2g4F5UQ&#038;rel=0&#038;color1=0x234900&#038;color2=0x4e9e00&#038;hl=en_US&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object></p>
<p>I came across this guy researching <a href="http://www.dieantwoord.com/">Die Antwoord</a></p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2008/05/05/biometric-daemons/' rel='bookmark' title='Permanent Link: Biometric Daemons'>Biometric Daemons</a></li>
<li><a href='http://0009.org/blog/2008/01/18/dr-sketchys-anti-art-school-cabaret-life-drawing-class/' rel='bookmark' title='Permanent Link: Dr. Sketchy&#8217;s Anti-Art School Cabaret Life Drawing Class'>Dr. Sketchy&#8217;s Anti-Art School Cabaret Life Drawing Class</a></li>
</ol></p>]]></content:encoded>
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		<title>Audio Fragrance for Your Inner Celebrity</title>
		<link>http://0009.org/blog/2010/01/15/audio-fragrance-for-your-inner-celebrity/</link>
		<comments>http://0009.org/blog/2010/01/15/audio-fragrance-for-your-inner-celebrity/#comments</comments>
		<pubDate>Fri, 15 Jan 2010 20:00:12 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[products]]></category>
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		<guid isPermaLink="false">http://0009.org/blog/?p=1209</guid>
		<description><![CDATA[The latest Audio Fragrance from 0009.org, Bzzt Paparazzi, endows you with the glamorous sounds of photographers snapping your picture at random times of the day and night. Just like real paparazzi, these sounds may interrupt your dinner, your work, even your precious beauty sleep, but that&#8217;s just the price you pay for being a star.


Bzzt [...]


Related posts:<ol><li><a href='http://0009.org/blog/2010/01/11/audio-perfume-for-todays-futurist/' rel='bookmark' title='Permanent Link: Audio Perfume for Today&#8217;s Futurist'>Audio Perfume for Today&#8217;s Futurist</a></li>
<li><a href='http://0009.org/blog/2010/01/28/dripping-with-sound/' rel='bookmark' title='Permanent Link: Dripping with Sound'>Dripping with Sound</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>The latest Audio Fragrance from 0009.org, <a href="http://itunes.apple.com/us/app/bzzt-paparazzi/id350017412?mt=8">Bzzt Paparazzi</a>, endows you with the glamorous sounds of photographers snapping your picture at random times of the day and night. Just like real paparazzi, these sounds may interrupt your dinner, your work, even your precious beauty sleep, but that&#8217;s just the price you pay for being a star.</p>
<p><a href=" "><img src="http://0009.org/blog/wp-content/uploads/2010/01/papa.jpg" border="0" height="523" width="287" alt="papa.jpg" align=""  style="padding:5px;border:1px solid silver;margin:5px;"/></a></p>
<p><a href="http://itunes.apple.com/us/app/bzzt-paparazzi/id350017412?mt=8" ><img src="http://0009.org/bzzt/images/appstore.png" style="padding:5px;border:1px solid silver;margin:5px;"/></a></p>
<p><a href="http://0009.org/bzzt">Bzzt Audio Perfumes</a> are the latest must-have identity accessory. With an ever growing selection of free and premium offerings, Bzzt acts like an always on application as it sprinkles you with sound no matter what applications you&#8217;re running, even while your phone is in standby mode. </p>
<p>Adorn yourself in sound.<br />
Bzzt.</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2010/01/11/audio-perfume-for-todays-futurist/' rel='bookmark' title='Permanent Link: Audio Perfume for Today&#8217;s Futurist'>Audio Perfume for Today&#8217;s Futurist</a></li>
<li><a href='http://0009.org/blog/2010/01/28/dripping-with-sound/' rel='bookmark' title='Permanent Link: Dripping with Sound'>Dripping with Sound</a></li>
</ol></p>]]></content:encoded>
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		<title>Audio Perfume for The Sonic Elite</title>
		<link>http://0009.org/blog/2010/01/12/audio-perfume-for-the-sonic-elite/</link>
		<comments>http://0009.org/blog/2010/01/12/audio-perfume-for-the-sonic-elite/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 20:16:42 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
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		<guid isPermaLink="false">http://0009.org/blog/?p=1205</guid>
		<description><![CDATA[Have you ever heard something that other people can&#8217;t hear? I&#8217;m not talking about voices, I&#8217;m talking about sonic frequencies. 
Some people are naturally more sensitive than others when it comes to sound, but our sonic range also decreases with age. This creates an interesting situation where many young people can hear tones that older [...]


Related posts:<ol><li><a href='http://0009.org/blog/2010/01/11/audio-perfume-for-todays-futurist/' rel='bookmark' title='Permanent Link: Audio Perfume for Today&#8217;s Futurist'>Audio Perfume for Today&#8217;s Futurist</a></li>
<li><a href='http://0009.org/blog/2010/01/07/bzzt-ambient-social-game-or-audio-perfume/' rel='bookmark' title='Permanent Link: Bzzt &#8211; Ambient Social Game or Audio Perfume'>Bzzt &#8211; Ambient Social Game or Audio Perfume</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Have you ever heard something that other people can&#8217;t hear? I&#8217;m not talking about voices, I&#8217;m talking about sonic frequencies. </p>
<p>Some people are naturally more sensitive than others when it comes to sound, but our sonic range also decreases with age. This creates an interesting situation where many young people can hear tones that older people generally can&#8217;t. Some kids have used these sounds as secret ring tones and message alerts, so they can stay connected in class. The teen-averse have flipped it around, cranking up the volume and blasting this &#8217;silent&#8217; tone in their stores to keep unwanted kids away.</p>
<p>This idea that the airwaves are teeming with invisible data that certain people (and animals) have privileged access to, while the rest of us stumble through life with virtual earmuffs on, is at the heart of the latest Audio Fragrance from 0009.<br />
<a href="http://itunes.apple.com/us/app/bzzt-silent/id349888226?mt=8">Bzzt Silent</a> punctuates your complex audio aura with a handful of tones that live above the threshold of common human adult hearing. Whether you are part of the sonic elite or not, rocking this audio accessory will mark you as one of the few brave souls willing to live on the cutting edge of this mostly uncharted territory.</p>
<p><a href="http://itunes.apple.com/us/app/bzzt-silent/id349888226?mt=8" ><img src="http://0009.org/bzzt/images/bzztsilent-sm.png"/><img src="http://0009.org/bzzt/images/appstore.png" style="padding:5px;border:1px solid silver;margin:5px;"/></a></p>
<p><a href="http://itunes.apple.com/us/app/bzzt-silent/id349888226?mt=8"><img style="border:1px solid silver;padding:4px;" src="http://0009.org/bzzt/images/screen-silent.png"></a></p>
<p>Like all <a href="http://0009.org/bzzt">Bzzt Audio Perfumes</a>, Bzzt Silent plays audio clips on your iPhone at random times throughout the day and night. The sounds will play no matter what other applications you have open, even when your iPhone is asleep in your pocket. Some days you may get a handful of sounds, other days nothing, Bzzt will certainly keep you guessing. You can mix and match different Bzzt apps to create your own customized blend.</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2010/01/11/audio-perfume-for-todays-futurist/' rel='bookmark' title='Permanent Link: Audio Perfume for Today&#8217;s Futurist'>Audio Perfume for Today&#8217;s Futurist</a></li>
<li><a href='http://0009.org/blog/2010/01/07/bzzt-ambient-social-game-or-audio-perfume/' rel='bookmark' title='Permanent Link: Bzzt &#8211; Ambient Social Game or Audio Perfume'>Bzzt &#8211; Ambient Social Game or Audio Perfume</a></li>
</ol></p>]]></content:encoded>
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		<item>
		<title>Audio Perfume for Today&#8217;s Futurist</title>
		<link>http://0009.org/blog/2010/01/11/audio-perfume-for-todays-futurist/</link>
		<comments>http://0009.org/blog/2010/01/11/audio-perfume-for-todays-futurist/#comments</comments>
		<pubDate>Mon, 11 Jan 2010 23:00:43 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
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		<guid isPermaLink="false">http://0009.org/blog/?p=1203</guid>
		<description><![CDATA[The Italian art masochists known as the Futurists embraced the loud, chaotic and violent nature of the newly emerging world of pre-WWI Europe. They strove to represent this universal dynamism in their artwork.  
The newest Audio Fragrance from 0009.org, Bzzt Digital, is inspired by these aggro individuals who lived life with the throttle wide [...]


Related posts:<ol><li><a href='http://0009.org/blog/2010/01/12/audio-perfume-for-the-sonic-elite/' rel='bookmark' title='Permanent Link: Audio Perfume for The Sonic Elite'>Audio Perfume for The Sonic Elite</a></li>
<li><a href='http://0009.org/blog/2010/01/15/audio-fragrance-for-your-inner-celebrity/' rel='bookmark' title='Permanent Link: Audio Fragrance for Your Inner Celebrity'>Audio Fragrance for Your Inner Celebrity</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>The Italian art masochists known as the Futurists embraced the loud, chaotic and violent nature of the newly emerging world of pre-WWI Europe. They strove to represent this universal dynamism in their artwork.  </p>
<p>The newest Audio Fragrance from 0009.org, <a href="http://itunes.apple.com/us/app/bzzt-digital/id348752184?mt=8">Bzzt Digital</a>, is inspired by these aggro individuals who lived life with the throttle wide open. Bzzt Digital offers an updated twist on their aesthetic, with corrupted and distressed sounds from the deep subconscious of the digital age. These clips are fast, loud and jarring, the perfect audio soundtrack for today&#8217;s Futurist.</p>
<p><a href="http://itunes.apple.com/us/app/bzzt-digital/id348752184?mt=8" ><img src="http://0009.org/bzzt/images/bzztdigital-sm.png"/><img src="http://0009.org/bzzt/images/appstore.png" style="padding:5px;border:1px solid silver;margin:5px;"/></a>.</p>
<p><a href="http://0009.org/bzzt">Bzzt Audio Perfumes</a> are the latest must-have identity accessory. With an ever growing selection of free and premium offerings, Bzzt acts like an always on application as it sprinkles you with sound no matter what applications you&#8217;re running, even while your phone is in standby mode. </p>
<p>Adorn yourself in sound.<br />
Bzzt.</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2010/01/12/audio-perfume-for-the-sonic-elite/' rel='bookmark' title='Permanent Link: Audio Perfume for The Sonic Elite'>Audio Perfume for The Sonic Elite</a></li>
<li><a href='http://0009.org/blog/2010/01/15/audio-fragrance-for-your-inner-celebrity/' rel='bookmark' title='Permanent Link: Audio Fragrance for Your Inner Celebrity'>Audio Fragrance for Your Inner Celebrity</a></li>
</ol></p>]]></content:encoded>
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		<title>Calma Village</title>
		<link>http://0009.org/blog/2010/01/05/calma-village/</link>
		<comments>http://0009.org/blog/2010/01/05/calma-village/#comments</comments>
		<pubDate>Wed, 06 Jan 2010 00:57:43 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
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		<guid isPermaLink="false">http://0009.org/blog/?p=1194</guid>
		<description><![CDATA[The most ambitious and engaged graffiti so far. It almost needs a new term coined just to differentiate it from everything else.

(Via @lucatoledo .)


Related posts:graff printer
When Cities Apologize for Buffing Graffiti



Related posts:<ol><li><a href='http://0009.org/blog/2007/04/10/graff-printer/' rel='bookmark' title='Permanent Link: graff printer'>graff printer</a></li>
<li><a href='http://0009.org/blog/2010/04/30/when-cities-apologize-for-buffing-graffiti/' rel='bookmark' title='Permanent Link: When Cities Apologize for Buffing Graffiti'>When Cities Apologize for Buffing Graffiti</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>The most ambitious and engaged graffiti so far. It almost needs a new term coined just to differentiate it from everything else.</p>
<p><embed src="http://vimeo.com/moogaloop.swf?clip_id=2301531" width="500" height="375"></embed></p>
<p>(Via <a href="http://www.twitter.com/lucatoledo">@lucatoledo </a>.)</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2007/04/10/graff-printer/' rel='bookmark' title='Permanent Link: graff printer'>graff printer</a></li>
<li><a href='http://0009.org/blog/2010/04/30/when-cities-apologize-for-buffing-graffiti/' rel='bookmark' title='Permanent Link: When Cities Apologize for Buffing Graffiti'>When Cities Apologize for Buffing Graffiti</a></li>
</ol></p>]]></content:encoded>
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		<title>The Sounds of Monkeys&#8217; Brains Concentrating</title>
		<link>http://0009.org/blog/2009/12/14/the-sounds-of-monkeys-brains-concentrating/</link>
		<comments>http://0009.org/blog/2009/12/14/the-sounds-of-monkeys-brains-concentrating/#comments</comments>
		<pubDate>Mon, 14 Dec 2009 09:01:17 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
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		<guid isPermaLink="false">http://0009.org/blog/?p=1168</guid>
		<description><![CDATA[From a CCRMA final project called Sonifying &#038; Visualizing Neural Data by Mindy Chang.
 


Related posts:Neural Voice API
A final Last Thursday for the Clown House



Related posts:<ol><li><a href='http://0009.org/blog/2009/12/15/neural-voice-api/' rel='bookmark' title='Permanent Link: Neural Voice API'>Neural Voice API</a></li>
<li><a href='http://0009.org/blog/2007/07/26/a-final-last-thursday-for-the-clown-house/' rel='bookmark' title='Permanent Link: A final Last Thursday for the Clown House'>A final Last Thursday for the Clown House</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>From a CCRMA final project called <a href="https://ccrma.stanford.edu/~mindyc/256a/final/">Sonifying &#038; Visualizing Neural Data</a> by Mindy Chang.</p>
<p><object width="600" height="450"><param value="http://content.screencast.com/users/minflower1/folders/Jing/media/d0ef0463-8451-4312-bcb7-50b6975695aa/jingswfplayer.swf" name="movie"/><param value="high" name="quality"/><param value="#FFFFFF" name="bgcolor"/><param value="thumb=http://content.screencast.com/users/minflower1/folders/Jing/media/d0ef0463-8451-4312-bcb7-50b6975695aa/FirstFrame.jpg&amp;containerwidth=600&amp;containerheight=450&amp;content=http://content.screencast.com/users/minflower1/folders/Jing/media/d0ef0463-8451-4312-bcb7-50b6975695aa/00000020.swf" name="flashVars"/><param value="true" name="allowFullScreen"/><param value="showall" name="scale"/><param value="always" name="allowScriptAccess"/><param value="http://content.screencast.com/users/minflower1/folders/Jing/media/d0ef0463-8451-4312-bcb7-50b6975695aa/" name="base"/><embed width="600" height="450" scale="showall" base="http://content.screencast.com/users/minflower1/folders/Jing/media/d0ef0463-8451-4312-bcb7-50b6975695aa/" allowfullscreen="true" flashvars="thumb=http://content.screencast.com/users/minflower1/folders/Jing/media/d0ef0463-8451-4312-bcb7-50b6975695aa/FirstFrame.jpg&amp;containerwidth=600&amp;containerheight=450&amp;content=http://content.screencast.com/users/minflower1/folders/Jing/media/d0ef0463-8451-4312-bcb7-50b6975695aa/00000020.swf" allowscriptaccess="always" type="application/x-shockwave-flash" bgcolor="#FFFFFF" quality="high" src="http://content.screencast.com/users/minflower1/folders/Jing/media/d0ef0463-8451-4312-bcb7-50b6975695aa/jingswfplayer.swf"/> </object></p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2009/12/15/neural-voice-api/' rel='bookmark' title='Permanent Link: Neural Voice API'>Neural Voice API</a></li>
<li><a href='http://0009.org/blog/2007/07/26/a-final-last-thursday-for-the-clown-house/' rel='bookmark' title='Permanent Link: A final Last Thursday for the Clown House'>A final Last Thursday for the Clown House</a></li>
</ol></p>]]></content:encoded>
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		<title>Sachiko Kodama&#8217;s Magic Liquids</title>
		<link>http://0009.org/blog/2009/11/18/sachiko-kodamas-magic-liquids/</link>
		<comments>http://0009.org/blog/2009/11/18/sachiko-kodamas-magic-liquids/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 17:09:00 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
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		<guid isPermaLink="false">http://0009.org/blog/?p=1149</guid>
		<description><![CDATA[Sachiko Kodama works with magnetic fluids to create these surreal active sculptures.

via @caseorganic


Related posts:Interface Human
Antony works



Related posts:<ol><li><a href='http://0009.org/blog/2009/07/21/interface-human/' rel='bookmark' title='Permanent Link: Interface Human'>Interface Human</a></li>
<li><a href='http://0009.org/blog/2009/03/03/antony-works/' rel='bookmark' title='Permanent Link: Antony works'>Antony works</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.kodama.hc.uec.ac.jp/profile-e.html">Sachiko Kodama</a> works with magnetic fluids to create these surreal active sculptures.</p>
<p><embed src="http://youtube.com/v/eDnrFgd7yfo" width="500" height="375"></embed></p>
<p>via <a href="http://twitter.com/caseorganic">@caseorganic</a></p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2009/07/21/interface-human/' rel='bookmark' title='Permanent Link: Interface Human'>Interface Human</a></li>
<li><a href='http://0009.org/blog/2009/03/03/antony-works/' rel='bookmark' title='Permanent Link: Antony works'>Antony works</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Video Signal Through Meat</title>
		<link>http://0009.org/blog/2009/11/17/video-signal-through-meat/</link>
		<comments>http://0009.org/blog/2009/11/17/video-signal-through-meat/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 20:34:04 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[inputs]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[hacking]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1147</guid>
		<description><![CDATA[Who needs gold plated cables?

(Via @kottke.)


Related posts:Inverted 3D Blobs, a video
Citizen Dwarf Video



Related posts:<ol><li><a href='http://0009.org/blog/2009/07/30/inverted-3d-blobs-a-video/' rel='bookmark' title='Permanent Link: Inverted 3D Blobs, a video'>Inverted 3D Blobs, a video</a></li>
<li><a href='http://0009.org/blog/2006/11/14/citizen-dwarf-video/' rel='bookmark' title='Permanent Link: Citizen Dwarf Video'>Citizen Dwarf Video</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Who needs gold plated cables?</p>
<p><embed src="http://vimeo.com/moogaloop.swf?clip_id=7491585" width="500" height="375"></embed></p>
<p>(Via <a href="http://twitter.com/kottke">@kottke</a>.)</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2009/07/30/inverted-3d-blobs-a-video/' rel='bookmark' title='Permanent Link: Inverted 3D Blobs, a video'>Inverted 3D Blobs, a video</a></li>
<li><a href='http://0009.org/blog/2006/11/14/citizen-dwarf-video/' rel='bookmark' title='Permanent Link: Citizen Dwarf Video'>Citizen Dwarf Video</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://0009.org/blog/2009/11/17/video-signal-through-meat/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A Photographic Investigation Into the Nature of Photographic Investigations</title>
		<link>http://0009.org/blog/2009/11/10/a-photographic-investigation-into-the-nature-of-photographic-investigations/</link>
		<comments>http://0009.org/blog/2009/11/10/a-photographic-investigation-into-the-nature-of-photographic-investigations/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 07:18:10 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[inputs]]></category>
		<category><![CDATA[art]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1134</guid>
		<description><![CDATA[Taryn Simon presents her thoughtfully constructed photographic investigation into the nature of photographic investigations. Critical Recursion? 

via Dr. Shock


Related posts:In The Conversation
Dangerous Information



Related posts:<ol><li><a href='http://0009.org/blog/2008/03/12/251/' rel='bookmark' title='Permanent Link: In The Conversation'>In The Conversation</a></li>
<li><a href='http://0009.org/blog/2009/01/09/dangerous-information/' rel='bookmark' title='Permanent Link: Dangerous Information'>Dangerous Information</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Taryn Simon presents her thoughtfully constructed photographic investigation into the nature of photographic investigations. Critical Recursion? </p>
<p><embed src="http://youtube.com/v/jKl0tb3VmfQ" width="500" height="375"></embed></p>
<p>via <a href="http://www.shockmd.com">Dr. Shock</a></p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2008/03/12/251/' rel='bookmark' title='Permanent Link: In The Conversation'>In The Conversation</a></li>
<li><a href='http://0009.org/blog/2009/01/09/dangerous-information/' rel='bookmark' title='Permanent Link: Dangerous Information'>Dangerous Information</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://0009.org/blog/2009/11/10/a-photographic-investigation-into-the-nature-of-photographic-investigations/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Crumple &amp; Crease</title>
		<link>http://0009.org/blog/2009/09/08/crumple-crease/</link>
		<comments>http://0009.org/blog/2009/09/08/crumple-crease/#comments</comments>
		<pubDate>Tue, 08 Sep 2009 18:28:39 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[inputs]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[illusion]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1119</guid>
		<description><![CDATA[Crumple IV &#38; Crease I by Tauba Auerbach.


(Via Crumple &#38; Crease.)
]]></description>
			<content:encoded><![CDATA[<p>Crumple IV &amp; Crease I by <a title="Tauba Auerbach" href="http://www.taubaauerbach.com/">Tauba Auerbach</a>.</p>
<p><img title="Crumple IV by Tauba Auerbach" src="http://www.todayandtomorrow.net/wp-content/uploads/2009/09/crumple_iv.jpg" alt="Crumple IV by Tauba Auerbach" width="640" height="960"></p>
<p><img title="Crease I by Tauba Auerbach" src="http://www.todayandtomorrow.net/wp-content/uploads/2009/09/crease_i.jpg" alt="Crease I by Tauba Auerbach" width="640" height="960"></p>
<p>(Via <a href="http://www.todayandtomorrow.net/2009/09/04/crumple-crease/">Crumple &amp; Crease</a>.)</p>
]]></content:encoded>
			<wfw:commentRss>http://0009.org/blog/2009/09/08/crumple-crease/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<title>Interruptor &#8211; Random Sound App Seeking New Sounds</title>
		<link>http://0009.org/blog/2009/08/03/interruptor-random-sound-app-seeking-new-sounds/</link>
		<comments>http://0009.org/blog/2009/08/03/interruptor-random-sound-app-seeking-new-sounds/#comments</comments>
		<pubDate>Tue, 04 Aug 2009 00:36:16 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[hacks]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[sound]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1111</guid>
		<description><![CDATA[During the Portland satellite version of iPhoneDevCamp this weekend, I was able to put together, with the help of a few actual coders, an app that Tracy Rolling and I have been dreaming about for over a year. 
The app simply initiates a series of randomly scheduled noises to be played from your phone. You [...]


Related posts:<ol><li><a href='http://0009.org/blog/2010/01/21/wrap-yourself-in-the-reassuring-sounds-of-the-tactile/' rel='bookmark' title='Permanent Link: Wrap Yourself in the Reassuring Sounds of the Tactile'>Wrap Yourself in the Reassuring Sounds of the Tactile</a></li>
<li><a href='http://0009.org/blog/2010/01/28/dripping-with-sound/' rel='bookmark' title='Permanent Link: Dripping with Sound'>Dripping with Sound</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>During the Portland satellite version of iPhoneDevCamp this weekend, I was able to put together, with the help of a few actual coders, an app that Tracy Rolling and I have been dreaming about for over a year. </p>
<p>The app simply initiates a series of randomly scheduled noises to be played from your phone. You have no control over what the noises are (although i have to concede that we are not interested in &#8220;gross&#8221; noises) or when they will (or will not) happen. The sounds happen regardless of what app you are in, or even if the phone is asleep. It really brings a little bit of that &#8220;out of control&#8221; feeling into your life.</p>
<p>One of the best parts is something that we realized while building this, is that all random noises, since they are coordinated from a central server, will be synchronized! So imaging you are in the cheese aisle and your phone sneezes, but you also hear another person&#8217;s phone (or pocket, or purse) sneeze also. You are in a cafe, and you hear the sound of a modem coming from 5 different people. Etc.</p>
<p>Since it was a hack, there wasn&#8217;t a lot of time to really choose the best sound clips, I settled for about 20 pretty mediocre samples, but now that I have it actually working, I&#8217;d love to find a high quality selection of sounds that are really conceptually more interesting, and I know that asking for submissions will also bring out a wider range of ideas than I would ever have on my own.  So I&#8217;d like to formally invite everyone to submit some sound files for this app. They should be less than 5 seconds long (although i may now be flexible on this limitation), in the aif or wav format, and free from any kind of copyright. Send them to fekaylius at the domain of this blog for consideration. I&#8217;m really hoping for some mind blowing stuff, from super high frequency (only teens can hear it) stuff, to bizarre juxtapositions of sounds that would normally not be heard together, and beyond. Selected sounds will receive credit and thanks and praise.</p>
<p><img src="http://0009.org/randomsound/default.png"/></p>
<p>people who helped get the app up and running at the dev camp were</p>
<ul>
<li>carl sheppard</li>
<li>justin miller</li>
<li>greg stromire</li>
</ul>
<p>thanks to dean for running the pdx satellite!!!</p>
<p>thanks for <a href="http://urbanairship.com">urban airship</a> for being the pushers</p>
<p>Update: check out <a href="http://0009.org/bzzt ">http://0009.org/bzzt </a>for all the new version of these apps</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2010/01/21/wrap-yourself-in-the-reassuring-sounds-of-the-tactile/' rel='bookmark' title='Permanent Link: Wrap Yourself in the Reassuring Sounds of the Tactile'>Wrap Yourself in the Reassuring Sounds of the Tactile</a></li>
<li><a href='http://0009.org/blog/2010/01/28/dripping-with-sound/' rel='bookmark' title='Permanent Link: Dripping with Sound'>Dripping with Sound</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Light Speed but much slower</title>
		<link>http://0009.org/blog/2009/07/31/light-speed-but-much-slower/</link>
		<comments>http://0009.org/blog/2009/07/31/light-speed-but-much-slower/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 19:16:07 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[inputs]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[light]]></category>
		<category><![CDATA[matter]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[science]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1109</guid>
		<description><![CDATA[An old story from 2007 still blows my mind. Lets get some artists working with this medium!

Here are a few snippets to get you to read this mind blowing article about Lene Hau&#8217;s work:
&#8230; slowed light to 38 miles an hour, about the speed of rush-hour traffic.
&#8230; brought light to a complete halt in a [...]


Related posts:<ol><li><a href='http://0009.org/blog/2007/06/25/h5n1/' rel='bookmark' title='Permanent Link: there is no privacy at the speed of light&#8230;'>there is no privacy at the speed of light&#8230;</a></li>
<li><a href='http://0009.org/blog/2008/01/17/body-tracking-light/' rel='bookmark' title='Permanent Link: Body Tracking Light'>Body Tracking Light</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>An old story from 2007 still blows my mind. Lets get some artists working with this medium!</p>
<p><a href="http://www.news.harvard.edu/gazette/2007/02.08/99-hau.html"><img src="http://www.news.harvard.edu/gazette/2007/02.08/photos/99-hau.jpg" style="padding:3px; border:1px solid silver;"/></a></p>
<p>Here are a few snippets to get you to read this mind blowing article about Lene Hau&#8217;s work:</p>
<p><cite>&#8230; slowed light to 38 miles an hour, about the speed of rush-hour traffic.</cite></p>
<p><cite>&#8230; brought light to a complete halt in a cloud of ultracold atoms. </cite></p>
<p><cite>&#8230; made a light pulse disappear from one cold cloud then retrieved it from another cloud nearby.</cite></p>
<p><a href="http://www.news.harvard.edu/gazette/2007/02.08/99-hau.html">Light and matter united</a></p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2007/06/25/h5n1/' rel='bookmark' title='Permanent Link: there is no privacy at the speed of light&#8230;'>there is no privacy at the speed of light&#8230;</a></li>
<li><a href='http://0009.org/blog/2008/01/17/body-tracking-light/' rel='bookmark' title='Permanent Link: Body Tracking Light'>Body Tracking Light</a></li>
</ol></p>]]></content:encoded>
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		<item>
		<title>Malleable Walls</title>
		<link>http://0009.org/blog/2009/07/30/malleable-walls/</link>
		<comments>http://0009.org/blog/2009/07/30/malleable-walls/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 06:02:26 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[inputs]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[projection]]></category>
		<category><![CDATA[streetart]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1107</guid>
		<description><![CDATA[Some of the best outdoor, building based projection I&#8217;ve seen around.



Related posts:Muddy Huts and Bikes
w-h-i-t-e-v-o-i-d /// 3D video projection tools



Related posts:<ol><li><a href='http://0009.org/blog/2007/07/30/muddy-huts-and-bikes/' rel='bookmark' title='Permanent Link: Muddy Huts and Bikes'>Muddy Huts and Bikes</a></li>
<li><a href='http://0009.org/blog/2006/12/04/w-h-i-t-e-v-o-i-d-3d-video-projection-tools/' rel='bookmark' title='Permanent Link: w-h-i-t-e-v-o-i-d /// 3D video projection tools'>w-h-i-t-e-v-o-i-d /// 3D video projection tools</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Some of the best outdoor, building based projection I&#8217;ve seen around.</p>
<p><embed src="http://vimeo.com/moogaloop.swf?clip_id=5595869" width="500" height="375"></embed></p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2007/07/30/muddy-huts-and-bikes/' rel='bookmark' title='Permanent Link: Muddy Huts and Bikes'>Muddy Huts and Bikes</a></li>
<li><a href='http://0009.org/blog/2006/12/04/w-h-i-t-e-v-o-i-d-3d-video-projection-tools/' rel='bookmark' title='Permanent Link: w-h-i-t-e-v-o-i-d /// 3D video projection tools'>w-h-i-t-e-v-o-i-d /// 3D video projection tools</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Inverted 3D Blobs, a video</title>
		<link>http://0009.org/blog/2009/07/30/inverted-3d-blobs-a-video/</link>
		<comments>http://0009.org/blog/2009/07/30/inverted-3d-blobs-a-video/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 05:58:53 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[inputs]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1103</guid>
		<description><![CDATA[


Related posts:Video Signal Through Meat
Citizen Dwarf Video



Related posts:<ol><li><a href='http://0009.org/blog/2009/11/17/video-signal-through-meat/' rel='bookmark' title='Permanent Link: Video Signal Through Meat'>Video Signal Through Meat</a></li>
<li><a href='http://0009.org/blog/2006/11/14/citizen-dwarf-video/' rel='bookmark' title='Permanent Link: Citizen Dwarf Video'>Citizen Dwarf Video</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><embed src="http://vimeo.com/moogaloop.swf?clip_id=719796" width="500" height="375"></embed></p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2009/11/17/video-signal-through-meat/' rel='bookmark' title='Permanent Link: Video Signal Through Meat'>Video Signal Through Meat</a></li>
<li><a href='http://0009.org/blog/2006/11/14/citizen-dwarf-video/' rel='bookmark' title='Permanent Link: Citizen Dwarf Video'>Citizen Dwarf Video</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Interface Human</title>
		<link>http://0009.org/blog/2009/07/21/interface-human/</link>
		<comments>http://0009.org/blog/2009/07/21/interface-human/#comments</comments>
		<pubDate>Tue, 21 Jul 2009 19:40:40 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[inputs]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[tech]]></category>
		<category><![CDATA[ui]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1101</guid>
		<description><![CDATA[Touch screen mechanical turk tabletop pc performance artist!

(Via @caseorganic.)


Related posts:Sachiko Kodama&#8217;s Magic Liquids
INTIMACY Across Visceral and Digital Performance



Related posts:<ol><li><a href='http://0009.org/blog/2009/11/18/sachiko-kodamas-magic-liquids/' rel='bookmark' title='Permanent Link: Sachiko Kodama&#8217;s Magic Liquids'>Sachiko Kodama&#8217;s Magic Liquids</a></li>
<li><a href='http://0009.org/blog/2007/06/27/intimacy-across-visceral-and-digital-performance/' rel='bookmark' title='Permanent Link: INTIMACY Across Visceral and Digital Performance'>INTIMACY Across Visceral and Digital Performance</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Touch screen mechanical turk tabletop pc performance artist!<br/><br />
<embed src="http://vimeo.com/moogaloop.swf?clip_id=4697849" width="500" height="375"></embed></p>
<p>(Via <a href="https://twitter.com/caseorganic/status/2762701691">@caseorganic</a>.)</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2009/11/18/sachiko-kodamas-magic-liquids/' rel='bookmark' title='Permanent Link: Sachiko Kodama&#8217;s Magic Liquids'>Sachiko Kodama&#8217;s Magic Liquids</a></li>
<li><a href='http://0009.org/blog/2007/06/27/intimacy-across-visceral-and-digital-performance/' rel='bookmark' title='Permanent Link: INTIMACY Across Visceral and Digital Performance'>INTIMACY Across Visceral and Digital Performance</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Physical Illustrations</title>
		<link>http://0009.org/blog/2009/07/17/physical-illustrations/</link>
		<comments>http://0009.org/blog/2009/07/17/physical-illustrations/#comments</comments>
		<pubDate>Fri, 17 Jul 2009 22:57:38 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[inputs]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[ideas]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1099</guid>
		<description><![CDATA[Using lego bricks to illustrate ideas about a better world:



Related posts:there is no privacy at the speed of light&#8230;
graff printer



Related posts:<ol><li><a href='http://0009.org/blog/2007/06/25/h5n1/' rel='bookmark' title='Permanent Link: there is no privacy at the speed of light&#8230;'>there is no privacy at the speed of light&#8230;</a></li>
<li><a href='http://0009.org/blog/2007/04/10/graff-printer/' rel='bookmark' title='Permanent Link: graff printer'>graff printer</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Using lego bricks to illustrate ideas about a better world:<br/></p>
<p><a href="http://www.worldchanging.com/archives/010155.html"><img src="http://farm4.static.flickr.com/3625/3694622389_d8967af008.jpg" style="padding:3px; border:1px solid silver;"/></a></p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2007/06/25/h5n1/' rel='bookmark' title='Permanent Link: there is no privacy at the speed of light&#8230;'>there is no privacy at the speed of light&#8230;</a></li>
<li><a href='http://0009.org/blog/2007/04/10/graff-printer/' rel='bookmark' title='Permanent Link: graff printer'>graff printer</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Trophy</title>
		<link>http://0009.org/blog/2009/06/08/trophy/</link>
		<comments>http://0009.org/blog/2009/06/08/trophy/#comments</comments>
		<pubDate>Tue, 09 Jun 2009 06:06:09 +0000</pubDate>
		<dc:creator>fekaylius</dc:creator>
				<category><![CDATA[inputs]]></category>
		<category><![CDATA[art]]></category>

		<guid isPermaLink="false">http://0009.org/blog/?p=1087</guid>
		<description><![CDATA[Take a closer look at some detail photos that really describe this piece.

(Via wrongdistance.com .)


Related posts:weekold news
Jellyfish Theramin



Related posts:<ol><li><a href='http://0009.org/blog/2007/02/28/weekold-news/' rel='bookmark' title='Permanent Link: weekold news'>weekold news</a></li>
<li><a href='http://0009.org/blog/2008/06/30/jellyfish-theramin/' rel='bookmark' title='Permanent Link: Jellyfish Theramin'>Jellyfish Theramin</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Take a closer look at some <a href="http://wrongdistance.com/?p=2833">detail photos</a> that really describe this piece.</p>
<p><a href="http://wrongdistance.com/?p=2833"><img src="http://wrongdistance.com/wp-content/uploads/2009/06/trophy4.jpg" style="padding:3px; border:1px solid silver;"/></a></p>
<p>(Via <a href="http://wrongdistance.com/?p=2833">wrongdistance.com </a>.)</p>


<p>Related posts:<ol><li><a href='http://0009.org/blog/2007/02/28/weekold-news/' rel='bookmark' title='Permanent Link: weekold news'>weekold news</a></li>
<li><a href='http://0009.org/blog/2008/06/30/jellyfish-theramin/' rel='bookmark' title='Permanent Link: Jellyfish Theramin'>Jellyfish Theramin</a></li>
</ol></p>]]></content:encoded>
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